The Weight of Glory Maps

THE WEIGHT OF GLORY MAPS

Maps for The Weight of Glory

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The Dour Dowry Maps

Dour Dowry Maps

Maps for The Dour Dowry

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Casts with Wolves Maps

composite of maps from Casts with Wolves

Maps for Casts with Wolves

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The Dark Watchman Maps

composite of Dark Watchman maps

Maps for The Dark Watchman

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Yllbella

human with purple hooded cape, blonde hair, beige dress, copper and leather gauntlets, holding a flowering plant

Medium humanoid (human), neutral good

  • Armor Class 13
  • Hit Points 19
  • Speed 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 16 (+3) 16 (+3) 15 (+2) 18 (+4) 13 (+1)

  • Skills Animal Handling +6, Insight +6, Religion +4, Survival +6
  • Senses passive Perception 14
  • Languages Celestial, Common, Druidic
  • Challenge 2 (450 XP)

Spellcasting. Yllbella is a 2nd-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). She has the following druid spells prepared:

Cantrips (at will): Guidance, Mending, Resistance
1st level (3 slots): Create or Destroy Water, Cure Wounds, Detect Poison and Disease, Entangle, Purify Food and Drink, Speak with Animals

Natural Recovery. Once per long rest during a short rest, she chooses expended spell slots to recover. The spell slots can have a combined level of up to 1, and none of the slots can be 6th level or higher.

Wild Shape. As an action, she can magically assume the shape of a beast that she has seen before twice per short rest. She can stay in beast shape for 1 hours before reverting back to her normal form (or as a bonus action earlier or if she falls unconscious, drops to 0 hit points, or dies). The beast has a maximum CR 1/4, no flying or swimming speed.

Actions

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.

Traits

Fine Motor Control Loss [IE 3, Chronic]. Yllbella has trouble making precise movements, especially with her hands and arms. She has a −3 penalty on all Dexterity (Sleight of Hand) checks, Dexterity checks to write, or other attempts to use precision with her hands such as playing a musical instrument.

Assistive Device

Aleksei’s Obedient Gauntlet
Wondrous Item, common
These copper-accented leather gauntlets obey your mental commands, reducing Fine Motor Control Loss by 2 IEs. When worn during combat or for spellcasting with somatic components, however, you can only reduce the IE to a minimum of 1 because the mental process to use them is different than typically using hands.




Ramp

hexagonal magic symbol: gold on black

1st-level conjuration (ritual)

Casting Time: 1 action
Range: 30 feet
Components: V, S, M (a wood or stone wedge)
Duration: 10 minutes

This spell creates a plane of force, 6 feet wide, 1 inch thick, and up to 30 feet long, that connects 2 solid objects through an unoccupied space of your choice that you can perceive within range. The plane remains for the duration and can hold up to 500 pounds. If more weight is placed on it, if you move more than 30 feet away from it, or if one of the connected objects moves beyond the length of the plane, the spell ends, and everything on the plane falls to the ground.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the plane length increases by 20 feet for each slot level above 1st.




4K Combat Maps

Here’s a collection of 4K Combat Maps for you!




DMs Guild Titles and Free Maps

Available at the Dungeon Masters Guild

Because of the DMs Guild terms of service, we can’t post those resources here directly, but we can give you the combat maps from those adventures, sorted here with the links to the free adventures.

The Inevitable Inevitable Maps
The Ember Elk The Ember Elk Maps
Save the Queen! Save the Queen! Maps
The Dark Watchman The Dark Watchman Maps
Casts with Wolves Casts with Wolves Maps
The Dour Dowry The Dour Dowry Maps
The Weight of Glory The Weight of Glory Maps
Fey & Fortune Fey & Fortune Maps
The Price of Success The Price of Success Maps
The Greater of Two Evils The Greater of Two Evils Maps

 




Draig’s Mood Ring

silver ring with a cobalt secondary ring around the outside

Ring, common (requires attunement)

This ring changes color to reflect the emotion of whomever you’re pointing at. You don’t get the nuances of their speech, but you can at least tell what they’re feeling. You also have advantage on Wisdom (Insight) checks.




Dr. Coleen Briggs’s Bardic Back Brace

Wondrous Item, uncommon

This black back brace is decorated with white musical notation with a soft case attached to the back. 

The case has an interior space considerably larger than its outside dimensions, roughly 3 feet in diameter at the mouth and 5 feet deep. The case can hold up to 50 pounds, not exceeding a volume of 15 cubic feet, enough for a large portable musical instrument such as a cello or bongos. The case weighs 5 pounds, regardless of its contents. Retrieving an item from the case requires an action.

The case follows the same behavior regarding extradimensional spaces as a bag of holding or similar items. The brace has an extendable arm with flexible mounts to support a musical instrument or similar item up to 50 pounds without requiring exertion by the wearer.