Gaining Advantage 021: When a Foam Sword Heals

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Kitty Rodé headshot

What does accessibility look like in Live Action Role-Play (LARP)? We welcome Kitty Rodé from the Golden Feather Initiative to talk about that!

Kitty Rodé is a queer, South Asian artist and organizer who is passionate about storytelling, community building and trauma-informed gaming. They are a lifelong student of anti-oppression work, creating safer spaces and design for social change. Kitty is also a member of the Community Resistance Intimacy Project (CRIP) Collective, providing disability justice education and training. Visit kittyrode.com to see more of their work.

  • 0:00 Introduction
  • 4:36 Interview: Kitty Rodé, Golden Feather Initiative
  • 36:05 Wrap-up

Manually captioned. Transcript available at our website.

Golden Feather Initiative Links

Wyrmworks Publishing

And here’s the video Kitty references:




Gaining Advantage 020: Be Kind. Roll High.

Roleplaying games change lives. But what happens when you intentionally turn that dial to 11? We welcome Peter Jung from Roll for Kindness to explain how that happens and how you can do it.

0:00 Introduction
04:04 Interview: Peter Jung
32:57 Wrap-up

Manually captioned. Transcript available at our website.

Roll for Kindness Links

Wyrmworks Publishing




Gaining Advantage 019: Finding Your Space

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; YVR DM logo

How do you get started with Dungeons & Dragons and find a group that’s right for you? We welcome Montana Rosalle from YVR Dungeon Masters to give you some help!

  • 0:00 Introduction
  • 01:44 Interview: Montana Rosalle
  • 23:56 Wrap-up

Manually captioned. Transcript available at our website.

YVR Dungeon Masters Links

Wyrmworks Publishing




Gaining Advantage 018: Excellence in TTRPG with @MForbeck

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Diana Jones Award pyramid logo

How can game excellence make lives better? We welcome Matt Forbeck to talk about excellence in game design.

  • 0:00 Introduction
  • 02:54 Interview: Matt Forbeck
  • 21:46 Wrap-up

Manually captioned. Transcript available at our website.

Matt Forbeck Links

Wyrmworks Publishing




Gaining Advantage 017: Accessible Benefits from TTRPG

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; photo of Katriel Paige

How can the TTRPG industry teach the rest of the world about accessibility? We welcome Katriel Paige to talk about their work in accessibility.

  • 0:00 Introduction
  • 02:46 Interview: Katriel Paige
  • 30:24 Wrap-up

Manually captioned. Transcript available at our website.

Katreil Paige Links

Wyrmworks Publishing




Gaining Advantage 016: More Fey, Less Squirrels

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Adventures in ADHD logo

Let’s learn about Attention Deficit Hyperactivity Disorder in a fun way, like a way that will keep your attention! We welcome Kel and Skald from Awfully Queer Heroes!

  • 0:00 Introduction
  • 04:38 Interview: Awfully Queer Heroes: Adventures in ADHD
  • 37:53 Wrap-up

Manually captioned. Transcript available at our website.

Awfully Queer Heroes Links

Wyrmworks Publishing




Gaining Advantage 015: Reclaiming Dungeons

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; headshot of Collette Quach

Let’s talk about diversity in games and how often that’s not what it could be and how to change that. Collette Quach (they/she) is an award winning writer and game designer based in California. Her focus is writing and designing within speculative fiction. She has a passion for mythology and folklore through nontraditional forms of storytelling. Her work can be found in Uncaged Anthology, Book of Seasons: Solstices, Eyes Unclouded and the Unbreakable Anthology. They also were the producer for Creepy Monster Compendium, a book of horror creatures for 5th edition. Currently they are a MFA student in Interactive Media and Game Design at USC where they are focusing on narrative and the blend between physical and digital spaces.

  • 0:00 Introduction
  • 01:23 Interview: Collette Quach
  • 26:36 Wrap-up

Manually captioned. Transcript available at our website.

Collette Quach Links

Wyrmworks Publishing




Gaining Advantage 014: Fantasy Accessibility with Fay Onyx

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Writing Alchemy Logo (cartoon image of Fay against a magenta planet background) logo

How can we make our fantasy worlds more accessible, thus encouraging more accessibility in the real world? Dale and Fay Onyx nerd out about disability, accessibility, and TTRPGs.

Fay Onyx is a queer, nonbinary, disabled writer, podcaster, game designer, and disability consultant whose work focuses on intersectional disability representation. Ze creates resources to help storytellers and game designers represent disability respectfully, including a Q&A series, a Decolonizing Games Resource List, and a series of articles about harmful disability tropes. Hir podcast, Writing Alchemy, has an actual play series about the adventures of disabled, neurodivergent, and chronically ill heroes. Fay is also working on Magic Goes Awry, a high fantasy roleplaying game that has detailed character creation with a rules-light core mechanic that creates plenty of magical mayhem.

  • 0:00 Introduction
  • 02:39 Interview: Fay Onyx
  • 42:40 Wrap-up

Manually captioned. Transcript available at our website.

Wyrmworks Publishing




Gaining Advantage 013: Relationships in the Margins with @httpaladin

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Paladin logo (a brown skull against a black background)

How can role-playing games expand your view of the real world? We welcome Paladin, co-director of The Islands of Sina Una, to talk about just that. And in our Playing the Other segment, we welcome Nikki to talk about chronic pain, depression, anxiety, and PTSD.

  • 0:00 Introduction
  • 01:58 Paladin
  • 23:25 Playing the Other: Nikki
  • 40:15 Wrap-up

Manually captioned. Transcript available at our website.

Paladin Links

Nikki Links

Wyrmworks Publishing




Gaining Advantage 012: After School Dungeon Delving with @rmalena

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Academy of Adventures logo

What was your camp experience like? What if it involved fighting dragons & rolling dice? We welcome Richard Malena-Webber from Academy of Adventures to describe that for us.

  • 0:00 Introduction
  • 02:13 Richard Malena-Webber
  • 34:23 Wrap-up

Manually captioned. Transcript available at our website.

Academy of Adventures Links

Wyrmworks Publishing