Wyrmworks Publishing How can tabletop role playing games improve the lives of entire populations? Welcome to Gaining Advantage Wyrmworks Publishing Welcome to Gaining Advantage. We're using roleplaying games like Dungeons and Dragons to help you make lives better. We're just wrapping up our weekly free bonus encounters. So if you missed any of those, our patrons have access to all of them, including new animated battle maps that we didn't have ready when we released them. There's still some left so you can jump over to our website if you haven't already found them, WyrmworksPublishing.com, and you can find what we still have there, each only available for one week, so I encourage you to go grab them as soon as possible. Also, if you're watching this in the next few days as we release this, Black Friday is approaching, and we're going to have a discount code on our website and a bigger discount for the members of our Hoard, our weekly email updates. If you sign up for that, you'll be able to grab that discount, and an even bigger discount for our patrons, and so lots of opportunities there to save, and we have all kinds of gifts available for you like chests and framed dragons and gift cards and also the Wyrm's Workshop, which is just the ultimate experience for you or the gamer in your life to make a permanent impact on the tabletop role playing game hobby. And so I encourage you to check those out. And so with all that said, let's get right into our interview. Wyrmworks Publishing What happens when a party comes together to change the world? Today we're joined by Jonathan Connor Self, a top rated professional game master and the founder of the D8 Summit, a charitable organization that uses tabletop role playing games to challenge real world monsters. Welcome, Connor. Connor Self Thanks for having me. I really appreciate the chance to speak with you Dale and to and to reach out to your audience out there. Wyrmworks Publishing So what would you like to us to know about you personally, specifically talking to tabletop roleplaying game crowd? Connor Self Well, first of all, you can just call me Connor. All of those names, that's just for like authorship purposes. My My pronouns are he/him. I'm a therapist. But I'm also a gaming creative and charity lead. I am, like you mentioned, a top rated pro DM on Start Playing Games, an award-winning gaming author and creative, the Vice President of project development for the Word Refinery, and an advocate for mental health so, oh, also education and inclusion in gaming spaces. So that's kind of what I known for, but the fun stuff, my first RPG was Marvel Superheroes by by TSR FASERIP. Although I did sort of fanboy when I got Matt Forbeck to autograph my copy of the new Marvel RPG, which I'm still trying to learn because I'm going to have to have a really good time with that. I have three rescue animals and I'm a huge Star Trek nerd. So Wyrmworks Publishing All right, so you've kind of mentioned it already a little bit, but you use gaming in a lot of ways to make lives better. What can you tell us about that? Connor Self Well, so a large part of my clinical work is I am a games therapist. A lot of folks, especially in like the RPG space, they automatically think of, of people that use tabletop RPGs in a therapeutic sense, like Dungeons and Dragons. But my use of games goes a lot wider than that. I use all different sorts of games. Not just RPGs, but also board games and card games, to help individuals heal trauma and to teach skills where somebody might be struggling, like social skills or problem solving skills. I also spend a lot of time using using gaming to create like therapeutic spaces. So this is a little bit separate from therapy. Like if we're talking about a therapy space, it's not quite the same as the therapeutic space. A therapeutic space is a space that just promotes healing. And I use gaming a lot to create those. My per diem spaces are a pretty good example of, of therapeutic game spaces, meaning we don't do the actual hard work of therapy, which does not play at all like your typical RPG, but I do run RPGs in such a way that it promotes just the well being of everybody around the table. Wyrmworks Publishing Okay, yeah, that makes a lot of sense. And I've I've heard a lot of people talk about how, you know that that kind of experience of being able to be in an environment like that in that kind of a setting, that people will say, "Man, I was having a hard week, but I knew that Monday night's D&D night, and Monday night's coming," you know, Connor Self Yeah, yeah. It's really cool. Like, when I can get together with those games with those players, and they're like, "I've been waiting for this all week. It's been a really tough week." They might take a couple minutes to talk about the things they got going on. We'll be like, "Well you know, well, are you ready to pretend to be an elf then, and, and we can tackle we can tackle some of these, these, these fake world demons and, and, and, and, you know, maybe just by being with each other laughing sharing a story, you know, sort of prep ourselves to get back out there and do the real world heavy lifting that all of us have to do. Wyrmworks Publishing Yeah. Right. So tell us about D8 Summit Charities. Connor Self Okay, so D8 Summit Charities is a 501(c)3 charity organization, which means that donations made to it are fully tax deductible. We've existed for over a decade in some form or another, but we were officially incorporated three or four years ago. We raise money for quality local causes. We've raised money for homeless shelters, food banks, youth mental health, suicide prevention, historical museums. We've done that through the auspices of running gaming events, both online and in-person. We also help new authors or authors from underrepresented communities just sort of get their their feet in the door in the in the publication space by providing support for them to do that. Providing the editing, layout and publication experience that's necessary for folks just to get started creating reduce that barrier to entry. Because we want everybody to be able to tell their stories. So we spend a lot of time with that. And we also provide education and outreach to the gaming community, on topics of education, health, mental health, inclusion, the things that that that can take gaming and turn it not only into a fun pastime that I mean all of us enjoy but also can make it a force for good out there in the world. It's it's working with them, we incorporate it our our organization, we put it together, sort of hosting events right after a serious tornado. There was a tornado that hit Washington, Illinois, about 45 minutes to an hour south of where I was living at the time, and it just absolutely flattened that community, like it devastated it. And we were, we, you know, some friends and I were, were putting together the thought like, "Let's have a gaming event." And we're like, "You know what, there's there's folks like really close to here that just, they've suffered so much, and is there anything that we can do," and we're like, "Well, there are things we could do. Like, what if we take this gaming event and just make it for charity, like it's, it's not gonna make any of us rich." You know, gaming conventions, really, they're, they're, you know, they're not, outside of the really, really big ones, they're not money making events. They're labors of love for communities. Like well, let's just take the money that we make from it and give it to a great cause. And that's sort of how that idea got born and it sort of just grew from there. Wyrmworks Publishing That's cool. Connor Self It's it's, it's great. Honestly, it's been one of the most working with the summit. From its beginning, that has been one of the most fulfilling things I think I've ever done in my life. Wyrmworks Publishing I bet. I bet. Yeah. There's just Yeah. So often, think about, like, there's just, there's so so many different needs. So you know, it's not it's like if you want to make a difference, it's not like there's a lack of places and people that need that, you know, and you know, people get kind of overwhelmed sometimes going, "Okay, but where do I start?" You know. And so, but an organization like yours is a great place to start, because you cover a wide range of of different things and people can connect and jump in in all different ways. Connor Self Yeah, absolutely. And in every capacity from from volunteer to attendee for one of our events to supporter. There's all different sorts of roles that force can take to that give back and, or organization tries to support people with that. It could be that, you know, "Hey, I just want to attend an event, and I want to feel good about my attendance. I want to know that the money that I'm giving isn't just going to, you know, going into somebody's pocket or into somebody else's bank account, but it's actually getting out there and doing good." You know, that's one of the nice things about the events that we host—they're actually 100% for charity. We don't, you know, we're not a for profit organization, and we don't pay rent, and we don't pay salaries. It's 100% donated and volunteer led, so that you just know that all of that money is going to go to the people that needed the most. We're going to put on some real banger events, you know, some and we're, we're sort of we have the reputation out there for putting on some of the best charity events in the gaming space. But you know, that that that money is going to go to support for people who just really need it. And that's why you know, besides getting out there and doing the outreach in the game to community, the charities that we support are all local. We tried to get out there and you know, big big charities do amazing work and they do a lot of good in our in our society. A lot of the legwork that real person to person contact and help comes from small charities though, charities with with tight budgets that are out there on the ground in the communities that they serve, doing the most good they can with what they have. And so, you know, we want to know that the money that we want you to know that the money that you donate to us that it's actually going to people and not marketing budgets, or big CEO salaries or a lot of the other things unfortunately are all over just the charity space in general. Wyrmworks Publishing Yeah, no, absolutely. And I just, you know, when you talk about local, I mean, for, for gamers that are used to, you know, sitting around a table, and you know, of course, there's plenty of online play, which you will know, you know, but and they're probably those that would disagree with me, but as someone who's, when COVID happened, our group went online and we haven't been able to get back to in person and but man, that that personal connection, you know, we just keep talking about it. And and just being able to be in person is so, so valuable, so powerful, and you know, and so when you talk about charity work and being able to connect in person, but you're not just making, you know, you're not just making lives better in the sense of you know, we're helping with with this or that to you know, to fix this or whatever, but like you're also you're connecting with people. You're connecting with the people that you're serving with, you're connecting with the people that you're serving and stuff like that. And so you're you're also you're building that, that that personal connection there too. Connor Self Right. And if you've ever, like for those of you out there if you've never attended a D8 Summit event, I can't recommend it enough, because the event is built with that interpersonal experience in mind first. You know, we we gather in this hobby because we love games, it's a pastime that we enjoy. But for but if we really stop and think about it, the games are almost an excuse. You know, the real the real reason why we get together and do this is that togetherness is an activity we enjoy. But it's all about building, maintaining, fostering relationships that add to our lives. Friendships made around the table. Families built around the table. The that's the reason why people why people play games. And so at a D8 Summit event we'd put that first and foremost. We structure the event so that there's ample time not just to connect people with people around the game table, but also the dinner table. Or, you know, a chance just to sit and chat. Those those times are every bit as meaningful as the time that we spend chucking dice, you know, and slaying dragons. So our events, we try to build on that too. We always say that if you come to a D8 Summit event, expect to leave with friends, with new friends that you didn't know you had, because that's that's a focus of ours. Wyrmworks Publishing That's cool. All right. And so let me want to respond to that with you know, I know a lot of people that struggle in social situations. Alright, so you put them in a room full of people and, and it can be a bit overwhelming, right? But I'm thinking that you keep that in mind in your planning. Connor Self We do. So, one of the first things that we do is we we're very mindful of group size. We keep our events small enough that it's not overwhelming. Part of the fun of stepping into a large event, those large national conventions, is the overwhelming feel of it. But that doesn't always facilitate just quality interpersonal interactions, especially with people that you don't know. You know, you're one you're one face among a sea of 1000s. At a D8 Summit event, we cap attendance at a low number. And we do that so that it can encourage like seeing people repeatedly throughout the event. So that so that it makes the chance to actually go out to grab lunch together more doable, it's more tenable and and we build events that at the at the convention that are just you know, they're they're built to help facilitate the interaction between people who maybe don't even know each other. It's pretty common to have a social hour or we'll often have a mixer, an impromptu mixer where people just are standing around drinking soda or an adult beverage of their choice and getting to know other people. It's it's a, it's a very special thing. So that that feel is something that we that we nurture because because we think it's important. Wyrmworks Publishing Yeah. That's awesome. As someone who personally struggles in large events, like man you put me, just the word "mixer" gives me all kinds of anxiety. Connor Self Yeah, yeah, it does until it's just like you realize people are just there and they don't all know each other. And they're just talking and hanging out and chatting about their games and saying, "I really appreciated it," because the event is small enough that you see repeat people. You're a little bit more comfortable approaching them. "Hey, I played two of your games. That was really cool. I like when you did that. Oh yeah. I learned from that guy over there. And she over there, she told me that she liked this about… oh, yeah, really?" Once you know and and you just make those connections in a way that's less intimidating. Wyrmworks Publishing Well, you've got something to connect over. So often in those situations like, like, what do you talk about, you know, and that that's always the sort of icebreaker thing and, and I horribly struggle with that. And, but But yeah, like, put me with a bunch of gamers, especially with somebody that I've already played with, you know, that it's like, "Oh, yeah," because we can talk about, "Hey, remember when this happened," or, "Oh, that was so awesome." Or yeah. Connor Self Yeah, exactly. Yeah, you got you've got that, that that built in sort of way to to connect with people. And it's a lot of times like at gaming events, you're going to you're going to end up connecting with people just because you have that shared that shared interests that your passion or or shared stories. And so, you know, a well built event can can foster that. We also, we also really tried to keep the focus on our cause. And so we're playing games. But don't be surprised if representatives from whatever charity organization we're supporting come up to your table and personally thank you. All right. You know, go visit you know, the, the vendors which oftentimes people gather around to chat with, or, or even, you know, take a time to go over to the Empty Chair Memorial, and, and visit with memories of friends that we've lost over the years. It's a it's, it's, it's meant to uplift the spirit and connect us and and bring us together around the shared passion. Wyrmworks Publishing Cool. That's so cool. All right. So you've already mentioned a few examples, but do you have other examples how you've seen lives changed because your work? Connor Self So I've seen youths that I've worked with gain basic understanding of other people. The I remember when I was a kid, it's a very personal story. When I was a kid, I used to really look forward to visiting with my grandfather. He would take me over to his house. He'd share some of those jelly orange slices that every grandpa seemed to always have. And we would play checkers. And my grandfather, he was blue collar, a very, very simple and humble man, a good man, and an exceptional checkers player. The man was amazing. I played checkers with him pretty much every visit I had with him up until up until he died from leukemia. And every time I played checkers with him, every time, I lost. There was there was never a victory my entire life. And I've told that story to folks, and they're like, "Oh, that's awful." I'm like, "No, that was amazing." And they're like, "Well, well, what do you mean?" I said, "Well, because he always used it as a learning experience. He always said, 'Listen, we're going to play checkers, and I always want you to play to win. I don't want you to ever not play it to win.'" He said, "I'm going to play again to win every time," he said, "but that's not the reason why we're playing. We're playing to share time with each other. And if we share time with each other, and we have fun, and we remember why we like and love each other, then then it's time well spent." And I looked forward to losing to him every single time. And, and it taught me resiliency. It taught me not giving up. It taught me a fighting spirit. But it taught me to always look for the bigger meaning, that winning can't be everything. I do the exact same thing in my clinical work now. I will have some people come in and they really struggle with setbacks. They've experienced so much difficulty in their lives, that that one loss at a game of UNO can can put them over the edge. But it's amazing when you say, "You know what? We're going to share a game of UNO because it's fun. And I want you to play to win. And I'll always want you to play to win. But you know what, that's not why we're playing. You might lose. We're playing because it's about spending time with each other and showing that we care enough to spend time with each other." And wouldn't you know it, like there was there was a young man that would lose his composure constantly at every setback. But by the end of a few years, he used to look forward to getting together and he would talk to me, he's like, "You know what, you know, I lost but you know what, it was all about spending time with you and that mattered." And when that when when that young man won, oh boy, he was the happiest guy. He's so happy and he should have been. He had so much joy, but when he lost, he was still happy. And you know that that was an important life lesson. I work with with with creating these therapeutic play spaces too with adults and so often like, you can look look through my reviews, on Start Playing and and read like some of the testimonials about creating spaces where I feel comfortable, where I feel like people care about me where, "He cares about me not just as a paycheck but as a person," like those sorts of feelings. That that that's how I know that what I'm doing is helping like it's putting up some positivity in that space and it's helping people heal. I mean, there's a lot of hurt out there. And it's nice to see people bounce back. It's nice to see people grow and thrive, even in the midst of adversity. Wyrmworks Publishing That's a great reminder also for I mean, you know, just like life in general but also, you know, a lot of people are afraid to DM because they're worried like sort of performance anxiety and stuff. And, and so like, okay, but really like okay, here's the secret to being a great DM. All right. Care about your players. Connor Self Care about your players. That's it. I wish I could remember the day I had that "aha" moment. And I realized that that was truly what made the difference. You know, it was the day when I suddenly realized, you know what, we don't need to rush to the game. Let them talk with each other. Table Talk. Let it happen, because they're getting what they need in that moment, from that experience, and maybe what they need most isn't the game at that moment. And that's okay. You know, and immediately it's like boom, lights went on. Like yeah, you know, that that's, that's how I that's how I need to run my games. And we get some serious gaming going on, don't get me wrong. And I am very, I am very old school D&D. I've been playing for a long time. My my first D&D was was Rules Cyclopedia AD&D. You know, character mortality was real; difficulty was a thing. My wizard could have died from my house cat, but you know, and I'm going to challenge I'm going to challenge my players. But, you know, in the end, they're there because they want that connection. They want. They want to be around people that care about each other and enjoy each other's company. Wyrmworks Publishing All right. So you just rescued a djinni from the hands of an efreeti. and it offers you three wishes to achieve your goals to make the world better. What do you wish for? Connor Self This question had me staring at a piece of paper for 30 minutes. Like it was so kind of you to send me like, "Here's some examples of questions I'll ask," and I'm like, "Okay, here's the sorts of things I might want to say." And I'm like, "What, like, oh, this this is hard. You know, you only get three wishes you get one ring of three wishes. How are you going to do this?" Wyrmworks Publishing So I was want to emphasize alright, I'm not actually a genie. So so you don't have to worry about you know, the monkey's paw or anything like that. And if it turns you know, you could if after the fact you go you know, "I should have said this instead," like you can change your mind at any time because it's really more about kind of, what are you about? Connor Self Oh, give me more Twilight Zone references please. I…okay, so, my first thing I was like, I really want others to feel hurt that they cause. Just that one change I think can fix a lot of problems if we really knew how somebody else felt when we hurt them. The second thing, I think I would change I wish for that genie to change AI so it eliminates mundane tasks from people's lives and not the ones that give us the most joy. Like, like I don't want an AI that's, that's going to draw pictures. I want an AI that's going to do my dishes, please, can you like make this happen? So that so that people can spend their lives, instead of doing like those mundane things, do things that give back to culture and society and each other. And then my last one would be to free the genie. Because that was just a good choice and Aladdin like free the dang Genie like let the genie live their best life. They deserve that too. Yeah. I mean, I don't know if that's a cop out. I didn't wish for more wishes, though. So. Wyrmworks Publishing Oh, yeah. Then, you know, you end up in a time loop so you don't want to go there. Connor Self And don't reanimate the dead, right? You can't reanimate the dead either. That was that was the other the other caveat, I think. Wyrmworks Publishing All right, so what one message would you like to give gamers who want to help those who are struggling? Connor Self This was the other one that I thought a lot about, because I wanted to keep it short enough that it would be impactful. Like what are the big takeaways if you really want to help other people? If there's anything, it's that it's it's the community is the thing about games that heals other people. It's the community is the thing. It's not the game. It's not the system. It's the it's the togetherness of the people, and so do whatever you can to foster that. Outreach people through gaming events and stores, be cognizant of where you spend your gaming dollars. Because you can spend it, you could spend your hobby dollars in ways that actually do good out there. You can support, you know, the local folks that are in your community, who you interact with each day. You can support companies that give back a portion of their money to charity. You can attend charity events. D8 Summit is just one of many that that you could support. But you know, that's dollars that you're going to spend entertaining yourself, but you can do it in a way that does good. The only other thing I would say besides just doing things that foster community. If you're wanting to help people, please look into Mental Health First Aid training. It's offered by a number of, of quality local organizations. You'll have to search the internet for things near you. It's but learning how to see the signs that that somebody is in a really bad spot in their life. Maybe even that they're considering suicide and knowing what to say. When you become aware or when somebody reaches out to you. It can save a life. You know, it's just like physical first aid. You know, knowing those things that can save, will save a life until a professional can get in there and do something, that's what mental health first aid is, but, but for mental health and suicide. It's it's like a one day course. It's anybody can do it. It's usually really cheap or free. And if we could get more people certified in this we could really go a long way to combat the scourge that suicide you know, as has has, the harm that suicide is done to our community. Wyrmworks Publishing It's a I mean, they're right there is a way to be a real world, you know, superhero, you know, the way to slay the dragon and to, you know, to rescue people in need. Connor Self Yeah, that would that would be, yeah, help the community, but please, if you do anything, if you really want to help people, and that has, that's, you know, you can help gamers that way, but you can help anybody: co-workers, family members. You know, be that person if somebody reaches out to you or you notice the signs of suicide to save that life. Wyrmworks Publishing Yeah. And certainly so our other question related: what one message would you like to give gamers who are struggling? Connor Self You aren't alone. All of us struggle at points in our life. It's a experience that connects us, and you aren't alone in feeling the way that you feel. You're not alone in that moment, either. There are people that you can reach out to. Know the people that you can trust that you can go to. And if you're in a position where you don't have anybody you can reach out to, there are people who can listen, and they can point you to resources. You can text, the word helpline, one word to 62640 or you can dial 988 or text 988 And somebody will be on the other end of that, to try to listen and to care and to offer help. Don't feel like it's a stigma and don't feel like you have to suffer in silence or suffer alone. Wyrmworks Publishing Yeah, never thought about that before, that the struggle, the feeling that you're alone, is actually something that connects us all. That's that… Wow. Yeah. So so yeah. When you when you feel you're alone, that is the definitive, you know, proof that you're not. Connor Self Yeah, because other people, everybody else has felt it too. Wyrmworks Publishing Wow. All right. So what projects are you working on right now that you can talk about? Connor Self Well, the one now that's demanding an awful lot of my time is the 2024 D8 Summit Charity Convention. It's April 19 to 21st in Dixon, Illinois, that's about an hour and 15 minutes, an hour and a half west of Chicago. It's a quaint little town and just a wonderful time. I talked about it earlier. You can learn more and get a link to it on our on our charities webpage D8summit.org. The letter D the number 8, Summit, all one word, .org. If you can't attend the convention, and there's a lot of reasons why people can't, but you want to support what we're doing, there's also a link there, and you can donate directly to the charity. D8 Summit is a 501(c)3. Keep your receipt, turn it into your tax accountant. It's tax deductible. We're also working on putting together a bundle to support D8 Summit through DriveThruRPG. So when we get that put together, you'll start seeing information from that on the web on our website. There's also a great project that's going through the word refinery night right now called Koboa, and if you haven't heard about Koboa, it's freaking amazing. It is a it is a campaign setting based on the mythology and practices of South America, and it is written and, and put together by a host of South American creatives. So it's it's genuine and authentic. It's an it's an outreach, outreach in a window into a beautiful culture, and it's damn good gaming. Every time something else drops, and I'm looking going, "So amazing! So amazing!" If you haven't yet, you know, I've I've become a little bit of a cheerleader for that. You can learn more about Koboa on the website, TheWordRefinery.org. We've got a ton of writing projects in the in the works, both collaborations to get a bunch of new creatives telling some great stories and pretty things that you can put in your game. I've got a I've got one adventure that I'm writing now where the entire goal is basically to teach a modron, you know, why why the chaotic nature of love is so important. And I I'm really, I'm really thinking of naming it Romancing the Drone. But I need the dad joke in there and I'm like, "Connor, don't do it." And every time my brain tells me, "Connor, don't do it," I want to do it twice as badly. So there's a couple of like writing projects ticking around my head. But my big focus right now is on the summit and helping the Koboa team at The Word Refinery get that project out. Wyrmworks Publishing That's cool. I've read some about Koboa. I saw Alyssa's article on D&D Beyond about it. And wow, this is amazing. I mean, like, besides just the being able to see something from a completely different cultural perspective, this is not just like more Greek and Norse mythology, you know, to like I mean, just like the game mechanics, I mean, just really creative, different approaches to things. Yeah, if anyone hasn't, we will definitely have a link to that in our show notes. Because yeah, it's very cool. Absolutely. Connor Self Yeah, I'm working like mad to have it available for play at the summit. But, you know, the, it is something that I encourage everybody to look into support and, and add to their own games. Wyrmworks Publishing Cool. All right. So we will have all your contact information in our show notes. But where's the one best place that you'd like people to start learn to learn more about you or to contact you? Connor Self Well, I know that the easiest way to get all of my things is to go to my website, the healer DM dot carrd with two Rs .com the healer DM like one word. But nobody's going to remember that and and webpages always feel like really impersonal even though I mean you can get links to my socials and all the things I've written and the projects I'm passionate about. You can just IM me on Twitter, like DM me on Twitter, @theHealerDM or on blue sky, same theHealerDM, because, I mean, I try to maintain a pretty healthy presence there where I support and uplift people. And I've I've never shut off my DMs they're open to anybody. So it's perfectly cool, like reach out and say "Hey, I want to have a conversation. about this," and I will do my best to engage you like because, you know, we all have cool thoughts. And I'm…one of the reasons why I'm a big fan of social media as much as I am is because, if it's done well, it allows a reciprocity. And I can meet and converse with people that I might not have otherwise ever met. Because the world is a big place, and I'm a small person. So that's kind of cool. I've never closed my DMs and wanna message me? Message me. Like, I want to hear from you. Hope you want to hear from me, because you'll get a reply. I tend to I tend to mutual people too, like so you know, if you follow me, don't be surprised if you get a follow back. Know this that it's going to happen. Wyrmworks Publishing Well Connor, thank-you so much for coming on the show. Everyone check out those links in the show notes. Connor Self Dale, thank-you so much. And again, if you're if you're listening out there, thanks for taking the time. And you know, get out there and you know lead with love. Wyrmworks Publishing Thanks so much, Connor. That was just so awesome. I really appreciated that, really enjoyed that interview. Wyrmworks Publishing We have some new patrons, and I appreciate all of our patrons so much. So big thanks to Maggie Evans, Alex Neilson, & Lyndon Baugh. Your ongoing support gives us the encouragement to keep up this work. Wyrmworks Publishing Thanks to our patrons, we add Community Copies to our store every month for those who can't afford our products. So if that's you, you can sign up for our weekly emails to get notified when they come available. And in fact, this month alone, we added $580 worth of free copies. And that's pretty typical for the way things have been going lately. So there's plenty there right now. 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