Druid
Level Proficiency Bonus Cantrips Known 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Features 1st +2 2 2 – – – – – – – – Druidic, Spellcasting 2nd +2 2 3 – – – – – – – … Continue reading →
Level Proficiency Bonus Cantrips Known 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Features 1st +2 2 2 – – – – – – – – Druidic, Spellcasting 2nd +2 2 3 – – – – – – – … Continue reading →
Level Proficiency Bonus Cantrips Known 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Features 1st +2 3 2 – – – – – – – – Spellcasting, Divine Domain 2nd +2 3 3 – – – – – – … Continue reading →
Level Proficiency Bonus Cantrips Known Spells Known 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Features 1st +2 2 4 2 – – – – – – – – Spellcasting, Bardic Inspiration (d6) 2nd +2 2 5 3 – … Continue reading →
For some barbarians, rage is a means to an end, that end being violence. The Path of the Berserker is a path of untrammeled fury, slick with blood. As you enter the berserker’s rage, you thrill in the chaos of … Continue reading →
Level Proficiency Bonus Rages Rage Damage Features 1st +2 2 +2 Rage, Unarmored Defense 2nd +2 2 +2 Reckless Attack, Danger Sense 3rd +2 3 +2 Primal Path 4th +2 3 +2 Ability Score Improvement 5th +3 3 +2 Extra … Continue reading →
You hone your skills in the larcenous arts. Burglars, bandits, cutpurses, and other criminals typically follow this archetype, but so do rogues who prefer to think of themselves as professional treasure seekers, explorers, delvers, and investigators. In addition to improving … Continue reading →
Level Proficiency Bonus Sneak Attack Features 1st +2 1d6 Expertise, Sneak Attack, Thieves’ Cant 2nd +2 1d6 Cunning Action 3rd +2 2d6 Roguish Archetype 4th +2 2d6 Ability Score Improvement 5th +3 3d6 Uncanny Dodge 6th +3 3d6 Expertise 7th … Continue reading →
Below is a sneak peek of this content! Medium humanoid (human), neutral good Armor Class 13 Hit Points 19 Speed 30 ft. STR DEX CON INT WIS CHA 10 (+0) 16 (+3) 16 (+3) 15 (+2) 18 (+4) 13 (+1) Skills Animal Handling +6, … Continue reading →
Below is a sneak peek of this content! Medium humanoid (human), lawful evil Armor Class 17 (splint) Hit Points 58 (9d8 + 18) Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 13 (+1) 14 (+2) 10 (+0) 11 (+0) 12 … Continue reading →
Below is a sneak peek of this content! Medium humanoid (human), lawful evil Armor Class 14 (leather armor) Hit Points 38 (7d8 + 7) Speed 30 ft. STR DEX CON INT WIS CHA 11 (+0) 16 (+3) 12 (+1) 11 (+0) 15 (+2) … Continue reading →