A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up to 50 feet long, 15 feet high, and 1 foot thick. You can shape the wall in any way you choose so long as it makes one continuous path along the ground. The wall lasts for the duration. When the wall appears, each creature within its area must make a Strength saving throw. A creature takes 3d8 bludgeoning damage on a failed save, or half as much damage on a successful one.
The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creatures or objects can’t pass through the wall. Loose, lightweight materials brought into the wall fly upward. Arrows, bolts, and other ordinary projectiles launched at targets behind the wall are deflected upward and automatically miss. (Boulders hurled by giants or siege engines, and similar projectiles, are unaffected.) Creatures in gaseous form can’t pass through it.
1st-level evocation Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you …Continue reading →
Below is a sneak peek of this content! 2nd-level transmutation Casting Time: 1 action Range: Touch Components: V, S, M (a pinch of coal dust) Duration: 4 hours You touch a willing creature with or to grant it the ability …Continue reading →
Below is a sneak peek of this content! 2nd-level necromancy Casting Time: 1 action Range: 30 ft. Components: V, S, M (a glass funnel) Duration: Instantaneous You can transfer the life force of those within a 10-foot-radius sphere centered on …Continue reading →
Below is a sneak peek of this content! 1st-level enchantment Casting Time: 1 action Range: 20 ft Components: V, S, M (a tuft of fur from a hamster or other soft creature) Duration: 1 minute A swirling array of colorful …Continue reading →
Below is a sneak peek of this content! 1st-level conjuration (ritual) Casting Time: 1 hour Range: 10 feet Components: V, S, M (A 10 gp crystal lens that is consumed in the casting) Duration: Instantaneous You gain the service of …Continue reading →
Below is a sneak peek of this content! conjuration cantrip Casting Time: 1 action Range: 5 ft Components: V Duration: 1 minute A pair of spectral floating limbs extend from your body up to 5 feet, complete with a set …Continue reading →
Below is a sneak peek of this content! 1st-level conjuration Casting Time: 1 action Range: Self Components: V, S Duration: 1 hour You summon a swarm of fey spirits that take the form of a swarm of beasts of Challenge …Continue reading →
Below is a sneak peek of this content! Illusion cantrip Casting time: 1 action Range: Touch Components: V, S Duration: 1 hour You change the color of one Medium-sized creature or a portion of it to the color of your …Continue reading →
1st-level conjuration (ritual) Casting Time: 1 action Range: 30 feet Components: V, S, M (a wood or stone wedge) Duration: 10 minutes This spell creates a plane of force, 6 feet wide, 1 inch thick, and up to 30 feet long, that …Continue reading →