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Wyrmworks Publishing

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Tiefling

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Tiefling Traits Tieflings share certain ancestral traits as a result of their descent. Ability Score Increase. Your Intelligence score increases by 1, and your Charisma score increases by 2. Age. Tieflings mature at the same rate as humans but live a few … Continue reading →

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Half-Orc

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Half-Orc Traits Your half-orc character has certain traits deriving from your ancestry. Ability Score Increase. Your Strength score increases by 2, and your Constitution score increases by 1. Age. Half-orcs mature a little faster than humans, reaching adulthood around age 14. They … Continue reading →

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Half-Elf

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Half-Elf Traits Your half-elf character has some qualities in common with and some that are unique to half-elves. Ability Score Increase. Your Charisma score increases by 2, and two other ability scores of your choice increase by 1. Age. Half-elves mature at … Continue reading →

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Gnome

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Gnome Traits Your gnome character has certain characteristics in common with all other gnomes. Ability Score Increase. Your Intelligence score increases by 2. Age. Gnomes mature at the same rate humans do, and most are expected to settle down into an adult … Continue reading →

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Dragonborn

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Dragonborn Traits Your draconic heritage manifests in a variety of traits you share with other dragonborn. Ability Score Increase. Your Strength score increases by 2, and your Charisma score increases by 1. Age. Young dragonborn grow quickly. They walk hours after hatching, … Continue reading →

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Human

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Human Traits It’s hard to make generalizations about humans, but your human character has these traits. Ability Score Increase. Your ability scores each increase by 1. Age. Humans reach adulthood in their late teens and live less than a century. Alignment. Humans tend … Continue reading →

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Hill Dwarf

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

As a hill dwarf, you have keen senses, deep intuition, and remarkable resilience. Ability Score Increase. Your Wisdom score increases by 1. Dwarven Toughness. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

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Dwarf

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Dwarf Traits Your dwarf character has an assortment of inborn abilities, part and parcel of dwarven nature. Ability Score Increase. Your Constitution score increases by 2. Age. Dwarves mature at the same rate as humans, but they’re considered young until they reach … Continue reading →

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Lightfoot Halfling

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You’re inclined to be affable and get along well with others. Lightfoots are more prone to wanderlust than other , and often dwell alongside … Continue reading →

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Halfling

Wyrmworks Publishing Posted on July 8, 2023 by Dale CritchleyJuly 8, 2023
5e compatible shield

Halfling Traits Your halfling character has a number of traits in common with all other halflings. Ability Score Increase. Your Dexterity score increases by 2. Age. A halfling reaches adulthood at the age of 20 and generally lives into the middle of … Continue reading →

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  • Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?
    Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition
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A note on language: I am aware that terminology is important when discussing disability; no community is homogenous, and I am aware that, in the debate between people who prefer identity-first or person-first language, there is an obvious access clash. Since this is currently unavoidable without being less than ideal for someone, I have decided to alternate the two approaches in my writing.

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