Basic Rules
Wand of Magic Detection
Wand of Binding
Wand of Magic Missiles
Wand of Fear
Wand of Enemy Detection
Wand of Paralysis
Wand of the War Mage, +1, +2, or +3
Wand, uncommon (+1), rare (+2), or very rare (+3) (requires attunement by a spellcaster)
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