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Wyrmworks Publishing→Categories Role-Playing Games→Dungeons & Dragons→Dungeons & Dragons (5th Edition)→The Divided Continent

Category Archives: The Divided Continent

Rose Gold Dragon: Draconic Omnibus, Vol. 1

Wyrmworks Publishing Posted on October 21, 2020 by Dale CritchleyMarch 11, 2024

Rose Gold Dragons are known for their love of children. Stories abound of children lost in the wilderness or at sea who are rescued by a rose gold dragon or some other creature of a similar hue. At the same … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Literature, Role-Playing Games, The Divided Continent | Tagged Caphora, D&D5e, Draconic Omnibus, Dungeons & Dragons, evergreen, subclass, Wyrmworks | Leave a reply

Arcane Tradition: Biomancer (5e)

Wyrmworks Publishing Posted on September 9, 2020 by Dale CritchleyMarch 11, 2024
Biomancer Cover

Like a little mad science in your fantasy? What if Dr. Frankenstein or Dr. Moreau could manipulate the Weave? Where do the hybrid creatures and characters come from in your game? Introducing: the Biomancer. Download from DriveThruRPG Biomancers have learned … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Role-Playing Games, The Divided Continent | Tagged Caphora, D&D5e, Dungeons & Dragons, evergreen, subclass, Wyrmworks | Leave a reply

Arcane Tradition: Nullimancy (5e)

Wyrmworks Publishing Posted on September 3, 2020 by Dale CritchleyMarch 11, 2024
Nullimancer Wizard Arcane Tradition

Download now at DriveThruRPG Nullimancers have learned the secret art of tapping into and manipulating the all-consuming energy of Oblivion. They can generate it and transform it to a variety of effects, all of which destroy matter or energy in … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Role-Playing Games, The Divided Continent | Tagged Caphora, D&D5e, Dungeons & Dragons, evergreen, subclass, Wyrmworks | Leave a reply

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  • Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?
    Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition
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A note on language: I am aware that terminology is important when discussing disability; no community is homogenous, and I am aware that, in the debate between people who prefer identity-first or person-first language, there is an obvious access clash. Since this is currently unavoidable without being less than ideal for someone, I have decided to alternate the two approaches in my writing.

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