Swarm of Bats
Armor Class 12
Hit Points 22 (5d8)
Speed 0 ft., fly 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 2 (-4) | 12 (+1) | 4 (-3) |
Saving ThrowsÂ
SkillsÂ
Damage Resistances bludgeoning, piercing, slashing
Damage ImmunitiesÂ
Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses blindsight 60 ft., passive Perception 11
Languages --
Challenge 44930 (50 XP)
Echolocation. The swarm canât use its blindsight while deafened.
Keen Hearing. The swarm has advantage on Wisdom (Perception) checks that rely on hearing.
Swarm. The swarm can occupy another creatureâs space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm canât regain hit points or gain temporary hit points.
Actions
Bites. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarmâs space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.
Comments
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