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Wyrmworks Publishing→Tags fatigue

Tag Archives: fatigue

Accessible Adventure of the Week: The Dour Dowry

Wyrmworks Publishing Posted on September 6, 2021 by Dale CritchleyMarch 11, 2024
Tall grass by water, dark clouds in the sky, a tree branch top left. In the foreground, A male centaur. The horse body, tail, and short straight human hair are black. He has horse ears coming out of the top of his head. His skin is pale. He wears a silver necklace with a medallion consisting of a + in a circle.

Wild Horses Couldn’t Drag Him Away A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed? This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged chronic fatigue syndrome, D&D5e, disability, Dungeons & Dragons, evergreen, fatigue, Wyrmworks | Leave a reply

Disabled NPC of the Week: Jeralion the Centaur

Wyrmworks Publishing Posted on September 6, 2021 by Dale CritchleyMarch 11, 2024
A male centaur. The horse body, tail, and short straight human hair are black. He has horse ears coming out of the top of his head. His skin is pale. He wears a silver necklace with a medallion consisting of a + in a circle.

Jeralion the Centaur from this week’s Accessible Adventure of the Week: The Dour Dowry. Jeralion was born with a form of Chronic Fatigue Syndrome known in centaurs as Slough (/slo͞o/) Hoof, which causes fatigue and pain. Disabled NPC of the Week At … Continue reading →

Posted in Disabled NPC of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged chronic fatigue syndrome, D&D5e, disability, Dungeons & Dragons, fatigue, npc, Wyrmworks | Leave a reply

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  • Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?
    Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition
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A note on language: I am aware that terminology is important when discussing disability; no community is homogenous, and I am aware that, in the debate between people who prefer identity-first or person-first language, there is an obvious access clash. Since this is currently unavoidable without being less than ideal for someone, I have decided to alternate the two approaches in my writing.

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