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Tag Archives: evergreen

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The Inevitable 💀 (Accessible Adventure of the Week)

Wyrmworks Publishing Posted on August 2, 2021 by Dale CritchleyMarch 11, 2024
The Inevitable cover: an undead warlock holding a blue glowing magic staff

A one-shot side-quest for characters level 4-6. Can Peace Be Maintained Indefinitely? The town is perfectly peaceful. Perfectly. Everyone gets along. Always. How can that be bad? The village that makes its subsistence on spiced melon and red rye holds … Continue reading →

Posted in Accessible Adventure of the Week, Role-Playing Games | Tagged adventure, D&D5e, disability, Dungeons & Dragons, evergreen, horror, undead, Wyrmworks | Leave a reply

Silver Dragon: Draconic Omnibus, Vol. 2

Wyrmworks Publishing Posted on December 23, 2020 by Dale CritchleyMarch 11, 2024
Draconic Omnibus: Silver Dragon Cover

We’re thrilled to announce our first entry on the DM’s Guild, Silver Dragon: Draconic Omnibus, Vol. 2. Look into the world of the “shield dragon”, and discover how it fits into your 5e campaign! This supplement includes: Dragon Background Option … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Literature | Tagged Draconic Omnibus, dragon, Dungeons & Dragons, evergreen, subclass, Wyrmworks | Leave a reply

You Are More than Your Stat Block (Critical Success)

Wyrmworks Publishing Posted on November 23, 2020 by Dale CritchleyMarch 2, 2023
D&D stat block

The recent release of Tasha’s Cauldron of Everything has generated significant controversy in the D&D community, most notably for the Custom Origin option, which gives players much more flexibility in the character creation process. Some raise concerns that this will … Continue reading →

Posted in Critical Success, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged evergreen, Wyrmworks | Leave a reply

Rose Gold Dragon: Draconic Omnibus, Vol. 1

Wyrmworks Publishing Posted on October 21, 2020 by Dale CritchleyMarch 11, 2024

Rose Gold Dragons are known for their love of children. Stories abound of children lost in the wilderness or at sea who are rescued by a rose gold dragon or some other creature of a similar hue. At the same … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Literature, Role-Playing Games, The Divided Continent | Tagged Caphora, D&D5e, Draconic Omnibus, Dungeons & Dragons, evergreen, subclass, Wyrmworks | Leave a reply

Elves and Orcs: Building Cross-Cultural Relationships (Critical Success)

Wyrmworks Publishing Posted on October 13, 2020 by Dale CritchleyMarch 24, 2023

In most fantasy literature since Tolkien, elves and orcs live at constant odds with each other. Among other reasons are their cultural differences and their inability to see each others’ viewpoints. Elves typically live for a millennium, whereas orcs have … Continue reading →

Posted in Critical Success, Literature, Role-Playing Games | Tagged AD&D, Critical Success, D&D5e, Dungeons & Dragons, evergreen, Wyrmworks | Leave a reply

Arcane Tradition: Biomancer (5e)

Wyrmworks Publishing Posted on September 9, 2020 by Dale CritchleyMarch 11, 2024
Biomancer Cover

Like a little mad science in your fantasy? What if Dr. Frankenstein or Dr. Moreau could manipulate the Weave? Where do the hybrid creatures and characters come from in your game? Introducing: the Biomancer. Download from DriveThruRPG Biomancers have learned … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Role-Playing Games, The Divided Continent | Tagged Caphora, D&D5e, Dungeons & Dragons, evergreen, subclass, Wyrmworks | Leave a reply

Arcane Tradition: Nullimancy (5e)

Wyrmworks Publishing Posted on September 3, 2020 by Dale CritchleyMarch 11, 2024
Nullimancer Wizard Arcane Tradition

Download now at DriveThruRPG Nullimancers have learned the secret art of tapping into and manipulating the all-consuming energy of Oblivion. They can generate it and transform it to a variety of effects, all of which destroy matter or energy in … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Role-Playing Games, The Divided Continent | Tagged Caphora, D&D5e, Dungeons & Dragons, evergreen, subclass, Wyrmworks | Leave a reply

Critical Success: Never Split the Party

Wyrmworks Publishing Posted on June 4, 2020 by Dale CritchleyMarch 2, 2023
One does not simply split the party

The first rule of D&D is… always talk about D&D. Incessantly. To anyone who will listen, even if they seem like they don’t want to. Because it’s awesome, and nobody should miss out. But the second rule is… Never split … Continue reading →

Posted in Critical Success, Literature, Role-Playing Games | Tagged Critical Success, Dungeons & Dragons, evergreen, Wyrmworks | Leave a reply

Random Fantasy City Magical Feature Generator

Wyrmworks Publishing Posted on May 31, 2020 by Dale CritchleySeptember 11, 2023
City of Fantasy

Wanting to add magical elements to the cities to my high fantasy Dungeons & Dragons campaign, since it’s difficult to just think of elements out of the blue, I came up with this list as an idea generator. Here’s how … Continue reading →

Posted in Role-Playing Games | Tagged AD&D, Caphora, D&D5e, Dungeons & Dragons, evergreen, generator, Wyrmworks | Leave a reply

Critical Success: Giving Players Every Advantage

Wyrmworks Publishing Posted on May 19, 2020 by Dale CritchleyMarch 12, 2023
D20 Critical Success

One of the bugbears goes down, and another one is hurting pretty badly. A third one looks at the other two and seems to be panicking. She says, “What are we going to do? If we go back empty-handed, we’re … Continue reading →

Posted in Critical Success, Literature, Role-Playing Games | Tagged Critical Success, D&D5e, Dungeons & Dragons, evergreen, Wyrmworks | Leave a reply

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  • Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?
    Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition
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A note on language: I am aware that terminology is important when discussing disability; no community is homogenous, and I am aware that, in the debate between people who prefer identity-first or person-first language, there is an obvious access clash. Since this is currently unavoidable without being less than ideal for someone, I have decided to alternate the two approaches in my writing.

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