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Limitless Heroics Tables: Using Disability in DnD

Wyrmworks Publishing Posted on November 26, 2021 by Dale CritchleyFebruary 7, 2024
Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?

Free Preview Explanation Welcome to the free preview of Limitless Heroics. This page provides tables and instructions for adding traits. Players & GMs may use this form to communicate their preferences as to which of these to include and avoid in … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Limitless Heroics, Role-Playing Games | Tagged D&D5e, disability, Dungeons & Dragons, evergreen, neurodiversity, Wyrmworks | 2 Replies

Accessible Adventure of the Week: The Price of Success

Wyrmworks Publishing Posted on September 27, 2021 by Dale CritchleyMarch 11, 2024
In a dark building with rows of benches and light coming in a few arched windows, a white woman with darkened eyes and dark red-brown hair covering most of her face.

My Students Are My Treasures A rural school is haunted by two banshees: former teachers who cared more about how their students made them look than the well being of the students themselves. Can you free the countryside from this … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged abuse, child abuse, D&D5e, disability, Dungeons & Dragons, evergreen, horror, undead, Wyrmworks | Leave a reply

Accessible Adventure of the Week: Fey & Fortune 🧚

Wyrmworks Publishing Posted on September 20, 2021 by Dale CritchleyMarch 11, 2024
In a forest, a man with light skin, black upright hair, and a red robe with a sword hanging at his waist from a shoulder strap. He is looking up and has his hand raised in the same direction. Beside him stands a copper-skinned elf with light brown hair, a headband with feathers hanging from it, and a brown and green caped outfit. She holds a dagger and has another strapped to her left leg. Two tiny blue humanoid creatures, one on the man's shoulder, and another reaching for the woman's dagger. Two more of the creatures are in the background on the right.

Better to burn out than allay the fey! The forest is thick with fey creatures. Why? And can they stop the influx of fey magic? This side adventure is designed for four to six characters with an average party level … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged D&D5e, disability, dislocation, Dungeons & Dragons, evergreen, flexibility, Hypermobility Syndrome, Wyrmworks | Leave a reply

Accessible Adventure of the Week: The Weight of Glory

Wyrmworks Publishing Posted on September 13, 2021 by Dale CritchleyMarch 11, 2024
A skeleton wearing a crown, dressed in full platemail, carrying a longsword and shield standing in a dark forest, mists covring the ground to roughly waist height, but 2 skeletons lay on the ground, one with a sword stuck in it and the other with a skull banner impaling it. The whole image is grayscale with a teal hue.

I’m so sorry. I was just trying to help! Dad was a hero but died without the glory he desired and deserved. Can you help bring reconciliation to his grieving child? This one-shot sidequest adventure is designed for 4-5 characters, … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged cramps, D&D5e, disability, Dungeons & Dragons, evergreen, horror, undead, Wyrmworks | Leave a reply

Accessible Adventure of the Week: The Dour Dowry

Wyrmworks Publishing Posted on September 6, 2021 by Dale CritchleyMarch 11, 2024
Tall grass by water, dark clouds in the sky, a tree branch top left. In the foreground, A male centaur. The horse body, tail, and short straight human hair are black. He has horse ears coming out of the top of his head. His skin is pale. He wears a silver necklace with a medallion consisting of a + in a circle.

Wild Horses Couldn’t Drag Him Away A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed? This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged chronic fatigue syndrome, D&D5e, disability, Dungeons & Dragons, evergreen, fatigue, Wyrmworks | Leave a reply

Accessible Adventure of the Week: Casts with Wolves

Wyrmworks Publishing Posted on August 30, 2021 by Dale CritchleyMarch 11, 2024
A light skinned young woman seen from the hips up with black hair and a lacy black sleeveless shirt. She's holding an apple, which is glowing. Two wolves stand by her, their heads at her waist. Behind her, a snowy wooded shoreline and a lake with hills on the other side of the lake.

Keep the Wolves at Bay Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf? This one-shot sidequest adventure is designed for 4-5 characters, … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged D&D5e, disability, Dungeons & Dragons, evergreen, Intrusive Thoughts, vertigo, Wyrmworks | Leave a reply

Accessible Adventure of the Week: The Dark Watchman

Wyrmworks Publishing Posted on August 23, 2021 by Dale CritchleyMarch 11, 2024
The Dark Watchman Cover: A 500 foot tall statue of a man in a hooded cloak carrying a staff that extends another 100 feet above its head and holding out a shining lantern that casts a yellow glow on the surroundings. Below the statue is a wetland with a river winding through it. On the river just below the statue is a galleon, and in the distance, another smaller ship. Rolling hills give shape to the horizon.

As the river carves its way through the marsh, the Watchman, a 500 foot tall lighthouse, overlooks the passing ships, lighting their way and alerting them to dangers that would lurk in the shadows. But what happens when the shadows … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged D&D5e, disability, Dungeons & Dragons, evergreen, muscle stiffness, Wyrmworks | 1 Reply

Accessible Adventure of the Week: Save the Queen!

Wyrmworks Publishing Posted on August 16, 2021 by Dale CritchleyMarch 11, 2024
SAVE THE QUEEN! Accessible Adventure of the Week: A mostly coniferous forest with a tyrannosaurus rex standing in the middle, facing the camera, roaring

The queen needs protection, but first, can you avoid being eaten by her? This adventure is written for a party level 8–9, but the number of enemies can be adjusted for a lower level party, as low as level 4–5. … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged D&D5e, disability, Dungeons & Dragons, evergreen, Sensory Processing Disorder, Wyrmworks | Leave a reply

The Ember Elk 🔥🦌🔥 (Accessible Adventure of the Week)

Wyrmworks Publishing Posted on August 9, 2021 by Dale CritchleyMarch 11, 2024
Ember Elk Cover: A dense forest with an orange glow. In the center stands a deer with flames wrapping around its antlers

The fire is coming. Will you prevent it in time? It’s an old forest with majestic trees so thick that the canopy darkens the forest floor, but a looming danger is coming: the Ember Elk! What will happen to the … Continue reading →

Posted in Accessible Adventure of the Week, Dungeons & Dragons (5th Edition), Role-Playing Games | Tagged ADHD, D&D5e, disability, Dungeons & Dragons, evergreen, neurodiversity, Wyrmworks | Leave a reply

Should you have disabled characters in your Dungeons & Dragons game? (Part 1 of 2)

Wyrmworks Publishing Posted on August 3, 2021 by Dale CritchleySeptember 11, 2023
blue disability symbol with a d20 replacing the wheelchair wheel

On the release of our first Accessible Adventure of the Week, the question arose, as it always seems to, “Why would I play a disabled character? They wouldn’t last 10 minutes in a dungeon!” While this led to some interesting … Continue reading →

Posted in Limitless Heroics, Opinion, Role-Playing Games | Tagged D&D5e, disability, Dungeons & Dragons, evergreen, mental illness, neurodiversity | 1 Reply

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  • Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?
    Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition
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A note on language: I am aware that terminology is important when discussing disability; no community is homogenous, and I am aware that, in the debate between people who prefer identity-first or person-first language, there is an obvious access clash. Since this is currently unavoidable without being less than ideal for someone, I have decided to alternate the two approaches in my writing.

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