Run a #TTRPG for 100+ players at once with Crowdplay

A Little Trouble. A 5e Crowdplay Adventure. Wyrmworks Publishing 5 goblins and a dire wolf on a forest road

What’s the ideal number of players for a TTRPG game? Five or six? What about dozens? Or hundreds?

What if you wanted to run a Dungeons and Dragons 5e game for hundreds of players, most of whom have never played a TTRPG, all at the same time? Introducing Crowdplay, a solution that allows presenters to run immersive encounters for dozens or even hundreds simultaneously!

What is Crowdplay?

Crowdplay is simplified, streamlined system for teaching D&D 5e basics through shared narrative encounters. A presenter explains the game and uses “Table GMs” to facilitate the encounter. A Table GM needs no experience with Dungeons & Dragons or other tabletop roleplaying games. The Crowdplay system uses simplified rules that anyone can use without experience.

Playing out the Encounter Ability Check • Roll 1D20 • Add your ability modifier • Roll equal or higher to succeed Critical Rolls • Crit Success: Natural 20 • Crit Fail: Natural 1| Advantage/Disadvantage • Advantage: Roll twice, choose the highest • Disadvantage: Roll twice, choose the lowest; 5 goblins and a dire wolf on a forest road

Key features:

  • Designed for large groups of any experience level
  • Focuses on core TTRPG mechanics: Ability Checks, Initiative, Advantage/Disadvantage, and, for some extra fun, critical successes and failures!
  • Built on 5e to prepare players for full 5e play
  • Demonstrates that experience is not necessary to have fun as a Dungeon Master
  • Can be used in-person, online, or both at the same time
  • It’s free to download and use
ginger masculine dwarf  in platemail holding ax and spiked shield

Teach TTRPGs Anywhere!

We designed Crowdplay to answer the question, “What is Dungeons & Dragons?” through a fun interactive demonstration. We tested it at a non-gamer event with 100 players, including 6–8 attending via Zoom. 5–6 total attendees had ever played a TTRPG before, and we updated the design based on that test.

Dale, a middle-aged white man, standing at a podium, talking with hands in the air, a screen behind him showing players at a D&D table and What Is D&D?

We designed the final product to be usable in nearly any setting, such as:

  • Business Conferences
  • Family Reunions
  • Motivational Speaker events
  • Classrooms
  • Neighborhood Barbecues
  • Gaming Conventions
  • Tween Birthday Parties and Slumber Parties
  • Church Youth and/or Family Events
  • Those times when a horde of kobolds invade your home looking for entertainment (As we’ve all experienced!)

A Little Problem: Examine the Kit

This all-in-one resource includes all of the files you need to run a Crowdplay game:

Woman in platemail & brown clothes, hands have ulnar drift deformity and gauntlets with brace, holding sword, left foot on helmet; Naiara Trevica Human, Fighter, She/Her A mercenary who can relax and laugh when off-duty and fights hard when working. If you challenge her, you will pay. Ability 土 Prof Total N Strength & +3 +2 +5 Dexterity +2  +2 • Constitution tu +2 +2 +4 Intelligence -1  -1 • • Wisdom +1  +1 NU Charisma X +0  +0 Casting Ability: -    Hit Points Armor Class 15 Initiative Proficiency +2 * Actions Longsword. +5 to hit. 1 Damage Crossbow. +2 to hit. 1 Damage. Possessions® Brace & Compression Gauntlets for Arthritis in hands Plate Armor 20 Crossbow Bolts in quiver Backpack Tinderbox (Fire starting kit) Waterskin 3 Torches Mess Kit Whetstone Shovel

  • Presenter’s guide PDF with tips for facilitating Crowdplay sessions.
  • PowerPoint presentation file to visually set up the narrative and mechanics.
  • Pregenerated character sheets representing a wide range of diverse heroes to demonstrate the limitless character possibilities that tabletop games offer
  • Comprehensive Table GM guide for coordinating the encounter in person and across multiple “virtual tables” using apps like Zoom, with insider info on enemies, adjudicating ability checks, initiative chart, encounter management chart, and more.
  • An escort mission with an encounter facing hostile goblins, including multiple possibilities for success.

Download it for Free

Download the free “A Little Trouble” Crowdplay kit from DriveThruRPG today so you have it next time someone asks you, “What is D&D?”

Download at DriveThruRPG
Download at DriveThruRPG



5 DnD ChatGPT Prompts to Make Your Game Better

green marble D20 with chatGPT logo as the facing number

AI chatbots are immensely popular tools, and many have speculated about how to use them to improve D&D and other TTRPG games. Here’s a list of prompts that you can use to improve your game.

Add Variety to Your Game

Give me some recommendations for great D&D 5e books and resources from third party publishers

If you ask a chatbot for these resources directly, it can create suggested resources from adventures to stat blocks, but because AI uses an average of everything, you’ll only get average results. It can be helpful to get you past Blank Page Syndrome (AKA Writers Block), but everything gets repetitive quickly, and don’t expect any ideas that will blow away your players.

But by suggesting products made by actual design professionals, it might show you some of the more popular books by creative designers who know and love the game and have invested themselves in making your game better. Or you can check out the most popular titles at the DMs Guild.

It will hallucinate though, suggesting books that don’t exist, so you’re probably better off asking people about their favorite resources or going to the suggested companies’ websites.

An artist’s illustration of artificial intelligence (AI). This illustration depicts language models which generate text. It was created by Wes Cockx as part of the Visualising AI project l...
Photo by Google DeepMind on Pexels

Get Advice to Improve Your Game

Give me a list of D&D 5e blogs that give Dungeon Masters great advice, and give me directions how to subscribe to them

Because you don’t know what you don’t know, it’s hard to get general advice from a chatbot that’s helpful beyond the most generic suggestions. But thankfully, the hobby boasts many amazing blogs full of great tips that will answer questions you didn’t know you had and give you tips you’d never think to ask for. Or you can follow the RPG Blogroll to get a steady feed of insights and suggestions from people who know the game and write from extensive experience.

Get Feedback to Improve Your Ideas

Give me a list of online communities where Dungeon Masters give each other advice

While you could feed your latest adventure idea into a chatbot and ask for feedback, even minimal experience playing the game as a human will give you more insight than a chatbot. The problem is that chatbots don’t have insights. A black pudding has more insight than a chatbot.

Instead, find online places with other players and GMs. All of the major social media platforms have them. Personally, to avoid chasing algorithms, I prefer oldschool forums like EN World.

Many people on laptops at a long table
NYCR Lan party” by hudson is licensed under CC BY-SA 2.0

Make a Game Your Players Will Love

Give me a few questions I can ask my players to make sure they’re all enjoying the D&D 5e game that I’m running as Dungeon Master

You can’t ask a chatbot what your players value most in a game. It has no values. You have to ask the players. But a few pointed questions can be helpful.

Impress your players with amazing art for your encounters

Give me a list of sources to find low cost or public domain non-AI fantasy artwork that would work for my D&D game

Instead of exploiting talented artists by using their work without their permission, find some interesting art & use that for inspiration. It’s the reverse of how most DMs design their encounters, but perusing the Smithsonian collection, Wikimedia Commons, or other sources can give you many adventure, monster, or treasure ideas. Sadly, most public stock art sites have become nearly useless as they’ve been flooded with AI images. If you’re looking for something specific, DriveThruRPG is the only fantasy art site I know of that forbids AI images to be added as stock art (although they still allow it to be used in other products with a content flag and haven’t removed the hundreds of AI-generated images currently in their library), support actual artists so they can keep creating original pieces by purchasing stock art from DriveThruRPG.

Notice the Pattern?

OK, this article is a but tongue-in-cheek, but I hope you recognize the point. What makes tabletop roleplaying games great is the people. For all the amazement over AI tools, human creativity can ponder an idea, consider it, and imagine it. AI takes a Mrs. Murphy’s Chowder of words and mindlessly puts them into a mold, the opposite of what makes analog games so great.

People at a round table playing D&D
Playing in the Midnight Fiesta” by Benimoto is licensed under CC BY 2.0

Talk to people — local and online communities. Support creators, both the homebrew community and professional designers and artists. Get advice from people who care about their players and want everyone at your table to have a great time.




Toxic Masculinity & TTRPG Culture | Gaining Advantage 037

faces of Steven Dashiell and Dale Critchley with red D&D Ampersand with Mars (male) symbol arrow: A masculinity crisis in D&D?

We explore the connections between language, masculinity, and tabletop roleplaying game (TTRPG) experiences with sociologist Dr. Steven Dashiell. He studies language in male-dominated spaces like gaming conventions.

We discuss how language use, rules lawyering, gamesplaining, and off-topic conversations (metadiscourse) at gaming tables can create barriers. These reinforce masculine norms and potentially alienate players from underrepresented groups. Dr. Dashiell shares research on gendered speech patterns, the historical invisibility of women TTRPG players, and the challenges that women face asserting themselves without seeming overly aggressive.

The conversation also covers the benefits of increased gender diversity in TTRPGs. Dr. Dashiell explains how bringing your authentic self enriches the gaming experience for all. He offers insights for designers to create more welcoming, inclusive spaces.

Whether new or experienced with TTRPGs, this episode provides a valuable perspective on building a more equitable gaming culture.

Links:

Show Outline:

00:00 Welcome and intro
00:21 Accessible character sheet for print & reading disabilities
00:56 Ready-to-Roll: Fairweather Friends D&D adventure Kickstarter
01:29 Interview with Dr. Steven Dashiell sociology of language
04:57 Gender representation in TTRPG spaces
06:24 Metadiscourse and inside references
07:21 Masculine language and behavior in gaming
08:18 Rules lawyering and excluding players
12:14 Gamesplaining
14:51 Historical gender erasure of women gamers
16:12 Benefits of diversity in tabletop RPGs
18:26 Murderhobo
25:08 Charisma in D&D and its effect on inclusion
28:36 Male dominance in D&D
31:33 Bringing your authentic self to gaming table
41:40 Designing more inclusive TTRPGs
50:32 Gendered guilt when missing game sessions
52:01 Jerks and toxic behavior study
57:31 Support Inclusive Gaming




Gaining Advantage 36: A Game-Changing Education Revolution

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; UniversityXP and Games Based Learning Alliance logos

In this thought-provoking episode, Dale sits down with Dr. Dave Eng, an expert in using board games for educational purposes. Dr. Eng shares his groundbreaking insights on how tabletop games can revolutionize the learning experience. From cooperative classics like Pandemic to the innovative “Matrix Games” that leverage words over numbers, this episode dives into the benefits of interactive gameplay in classrooms. Discover how board games can foster critical thinking, teamwork, and experiential learning in ways traditional lectures cannot. Learn about Dr. Eng’s inspiring work and his mission to bring gaming literacy to educators worldwide. 

Plus, Dale reveals Wyrmworks Publishing’s pioneering effort to introduce the first-ever braille ruleset for tabletop RPGs, making the hobby more accessible than ever before.

0:00 Introducing Braille to the TTRPG hobby

06:49 Interview: Dave Eng, EdD on gamifying education

42:16 An invitation to change the world

Links:

Manually captioned. Transcript available at our website.

Please leave us a rating and review on your podcast platform of choice!




Get a #DnD Adventure for only $1!

Ready to Roll Last Minute No Prep $1 5e Adventures; hand pulling a book from a bookshelf, yellow and green eyes sticking out behind the book, 3 clear dice lower right, D♿️D 5e Inclusive logo bottom left

What’s the most unstoppable monster in any D&D game? The tarrasque? An ancient red dragon? Nope.

Throughout its entire history, what monster has wiped out more parties than any other, through every edition?

Nothing can TPK an adventuring party before it even sets out like the dreaded Schedule! (Mwah-hah-hah…yeah, I know. It’s so deadly, it’s not even funny.) Trying to coordinate 4–6 schedules and find a time that works for everyone consistently is a feat that few with outside responsibilities ever gain.

And even when you can set something up, what do you do when three players have to cancel at the last minute?

Imagine a magic item so powerful that it can give you advantage against such a powerful foe! Introducing…

Ready-to-Roll Adventure

mock-up of iPad, iPhone, and demi-sized softcover book; Feyweather Friends: A Ready to Roll Adventure; grey eye cluster against wooded background

Wondrous item, Common

This adventure has 1 charge. While carrying it, you can expend the charge as an action to start an adventure with the 1 or 2 players who could still make it. The adventure regains its charge every time you’re with a different player.

That’s right — a one-shot adventure for a DM and 1–2 players that’s designed to require no prep. You can carry it on your phone, as a pamphlet, or as a card deck in your pocket, ready to play for characters of level 1–4! The adventure includes quick reference tools to help the DM keep track of NPCs and other details. And you can get the whole adventure for only $1!

The First in a Series

The first Ready-to-Roll Adventure, Feyweather Friends, launches on Kickstarter this spring. Mix an invasion of new aberrant Far Realm nasties with fey creatures, and you’re sure to have a great time instead of calling it off and going home!

And of course, like all of our work, this adventure is designed for inclusivity.

Ready-to-Roll Adventures are also ideal when:

  • Your kids want to play D&D, and you have some time but didn’t have a chance to prep anything for them.
  • You’re waiting for a flight, a bus, or in line for concert tickets.
  • You learn that the person next to you on the plane is also a D&D player!
  • You want to play during a lunch break, a free hour between classes, or another last-minute opportunity.
  • Someone learns that you play D&D and asks you what it is.

Available Extras

If you play online, we’ll have FoundryVTT and Roll20 versions ready.

If you like handouts and other extras so you don’t have to sacrifice a deluxe gaming experience, we’ll have that available as well!

Sign up to get notified when it goes live, and be the hero that saves your party!




How the Wyrm Worked: 2023 Retrospective

dragon silhouette flying over a ravine from 2023 to 2024, blue sky background

At Wyrmworks Publishing, our mission is to help you make lives better through tabletop roleplaying games. That mission inherently depends on you — we can’t do this ourselves. We — our team, our patrons, and our subscribers — the Dragon’s Hoard — worked together as a party of thousands of heroes to make lives better last year.

Here’s what we did together in a year (in roughly chronological order):

We released Limitless Heroics – Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition, the most comprehensive disability compendium ever created for a tabletop roleplaying game. Thousands of gaming groups, including both home groups and professionals like therapists, schools, specialized education programs, support groups, and a children’s theater have added this and other Wyrmworks Publishing resources to their game spaces to make them more inclusive.

Multiple libraries and game cafes have made Limitless Heroics available thanks to purchasing it themselves or through your donations. I get frequent notes from those who have added it to their game space. We love hearing about the impact it’s having!

Changing the TTRPG Industry

We were the only public voice speaking to the effect of the OGL debacle on accessibility (that I could find, and I looked). In the short time Hasbro posted its final OGL survey, that page got 27,000 visitors. I hope that some of the readers who subsequently filled out the survey form, including the hundreds who clicked through to the survey from that page, included those accessibility insights in their responses. And I hope that it in some small way added to the influence of so many others who fought for our community. More than that, I hope that it raised representation and accessibility awareness at Hasbro for future designs across their product lines. We’ll never know whether they heard us, but we’ll keep talking about it regardless.

I was asked to design a character for Azrael’s Guide to the Apocalypse, the sequel to The Adventurer’s Guide to the Bible. They included this sidebar with my character, Rodney Watts, and another disabled character who was also included:

Disability in the Afterlife
In 1 Corinthians 15:42-49, Paul briefly ponders what bodies will look like when we awaken in the spiritual realm, saying “there are heavenly bodies and earthly bodies, but the glory of the heavenly is one thing, and that of the earthly is another.” Basically, no one knows what our bodies will look like in the world to come, but it is reasonable to assume they will be an “idealized version of ourselves,” whatever that means to the individual. For many people, this likely means an end to their physical and mental disabilities.
However, our minds and bodies have a way of shaping our identity – our sense of who we are. For example, one person may feel that their reliance on a prosthetic is a hindrance, another person may feel that their prosthetic is an extension of their own body, and an integral part of their physical identity. As a result, the diversity of human bodies in the afterlife is likely to be diverse as it is in the Physical Realm, with some people choosing to be freed from aspects of their physical form that they did not like, and others choosing to embrace their disability as an eternal part of who they are. This is why some people (like Rodney or Rodriguez) may appear in this adventure with a disability, even though they have already entered the afterlife.

– Heroes of the Heavenly Host, p. 41

We crowdfunded Inclusive Artwork: Fantasy Stock Art with Disability Representation for TTRPGs, the first and largest collection of fantasy stock art ever produced. When TTRPG publishers want to include disability representation in their products, the lack of available stock art to accompany it makes that cost-prohibitive, since commissioning quality art is expensive if you’re going to pay the artists fairly.

We wanted to remove that obstacle while supporting disabled, neurodivergent, and mentally ill artists.

If you missed the campaign, you can find the individual pieces or the whole discounted bundle on DriveThruRPG.

We worked with DriveThruRPG to add “Ableist” to their CCP non-discrimination template, and seven companies followed that suggestion in their agreements so far besides the one who already had.

Limitless Champions: Making Disabled Fantasy Heroes a Physical Reality

We crowdfunded Limitless Champions. We created the largest, most diverse collection of disabled fantasy minis ever made. Like stock art, very few miniatures include disability representation, and those available are mostly limited to representation through wheelchairs and canes. We expanded that range significantly, including miniatures and printable STL files, cards, accessible condition markers, and more. If you missed the campaign, you can find the collection in our shop.

We also licensed Limitless Champions characters to Fiona Shade Stories’ Adventure College Student Handbook to help make zir products more inclusive. One of those characters was featured in a recent Actual Play. If you’re interested in using our characters or other content, check out our HAG License or contact us.

In 2024, we will crowdfund Limitless Champions Adventures, a collection of adventures featuring these NPCs. To supplement those adventures, we created Limitless Champions Adventures Bonus Encounters with STLs and animated maps. They were each available free for a week or more, and they’re currently available through our Patreon.

Interviews

I love meeting the amazing people using TTRPGs to make lives better on our Gaining Advantage show. (We posted 11 episodes last year.) I also had the honor of being interviewed last year (including here a few from late 2022):

Community Copies

We want to make our resources available to everyone, but poverty prevents a lot of people from accessing many TTRPG resources. So to allow us to both pay our team and make our content as available as possible, we include full previews of our content on the product pages in our store. But that preview isn’t accessible or convenient for many people, so we also partner with you to make Community Copies of some of our products available. Thanks to individual Community Copy purchases, crowdfunding add-ons, and Patreon rewards, you helped us make the following free copies available:

We still have plenty of copies available, so go get one or more of them if you’d benefit, and please share that link with anyone else who needs one.

Specific Awareness

We released the Heart of Ice adventure for Congenital Heart Defect Awareness Week.

And for Porphyria Awareness Week, we produced a new magic item shop and raised $390 for the American Porphyria Foundation.

The Dragon’s Lair

We launched the Dragon’s Lair, a modular database of all of our publications, maps, and lots of exclusive content. It is the most affordable, accessible way to use our content. As of this writing, it has 1,704 entries.

We also launched the Wyrm’s Workshop, an opportunity for you to get your ideas published in our books! This also gave us the opportunity to hire more disabled, neurodivergent, and mentally ill freelancers. And because it costs money to pay those freelancers fairly, we developed a credits system via our Patreon to enable those without the financial means to contribute their ideas to the Wyrm’s Workshop.

Fighting for Online Accessibility

We participated in the Reddit blackout to protest for improved accessibility and helped spread the word about their discriminatory policies. When they didn’t back down, we launched an alternative to r/disabled_dungeons.

#AccessPunk

We created a new literary genre, accesspunk, with the development of the Andovir campaign world, currently in its early stages and available to patrons. Andovir was selected among 70 out of over 600 entries for Kobold Press’s Labyrinth. We created two new languages (the first of many) for Andovir to model improved cultural accessibility in a campaign world.

And we emailed 49 notes of encouragement to the Dragon’s Hoard. (A big thanks to those of you who expressed your appreciation for the encouragement. That becomes ammunition to fight my inner critic.)

I’ve also had conversations with other publishers and content creators almost every day about accessibility and representation in their products.

What’s coming in 2024?

Here’s a sampling of what we’re already working on

  • We have at least two, hopefully three Kickstarters coming in 2024. The first two are currently in the playtesting and editing stages:

  • Expanding Andovir and explaining accesspunk in more detail
  • Adding audio to existing and forthcoming projects
  • VTT Adaptations (Foundry and Roll20 conversions of Limitless Heroics are nearly complete and in the bug-fixing stage), others are in the works
  • Braille adaptations
  • Making our products available free in Bookshare, a global library of accessible books

We have more plans in the works, which we share with our patrons.

How can you support this work?

Finally, a heartfelt thank-you. When we started this, we wondered whether anyone would agree with our intentions and resonate with our work. We wondered whether this ridiculous idea of changing the world by rolling dice and pretending together could change lives and make the world better. Hundreds of people told me it wouldn’t work, and that I should quit before I started.

And the truth is, it couldn’t. Not without you. But here you are. And here’s how far we’ve come. And we’re just getting started. And we’re not going to stop.




DriveThruRPG CCP Partners Prohibit TTRPG Ableism

DriveThruRPG red D logo

Here at Wyrmworks Publishing, we don’t want the corner on inclusion and accessibility. We want these concepts to become so ubiquitous in the TTRPG industry that our work becomes redundant, at which point, we’ll turn our focus to one of the other countless struggles in our society that keep people from knowing how loved and valued they are.

We have a long way to go, but we’re making steps in the right direction.

In May 2023, I emailed DriveThruRPG to add “ableism” to the nondiscrimination template for their Content Guidelines for Community Content Programs.

What are Community Content Programs?

DMs Guild logo

A Community Content Program (CCP) allows third-party creators (like us) to create supplemental content for existing TTRPGs, like adventures, character expansions, and more, making more resources available for that game without breaking copyright and trademark laws. They often include artwork, style guides, and other resources to help creators make their publications capture the feel of the core game. DMs Guild, which allows the use of Dungeons & Dragons IP, is the most popular, but DriveThruRPG partners with about three dozen other companies to offer similar programs for other games.

So what’s up with the Content Guidelines?

When a publisher sets up a CCP with DriveThruRPG, they include Content Guidelines that tell creators what they can and can’t do with the game content. DriveThruRPG provides new CCP partners with a sample Content Guidelines template, which the partner can use as much or little as they want. Those guidelines usually include a nondiscrimination clause, and many use DriveThruRPG’s template for this as well:

Neither your products nor any promotional material, including blog/social media posts or press releases, may contain racist, homophobic, discriminatory, or other repugnant views; overt political agendas or views; depictions or descriptions of criminal violence against children; rape or other acts of criminal perversion; or other obscene material. We reserve the right to remove any materials that we determine do not conform to our guidelines for this program.

Nobody wants their game to be used to promote nazis. (OK, nobody that DriveThruRPG would be willing to partner with.)

In May 2023, I looked through the guidelines for all of the CCPs, and I noticed that only one company, Onyx Path Publishing, included a reference to specific ableism in their guidelines.

I contacted DriveThruRPG:

Given that the template words it, “racist, homophobic, discriminatory, or other repugnant views,” after checking every agreement, I found that only Onyx Path’s specifically mentions “ableist.” I note it especially since ableism is so widely accepted in our culture, unlike most other forms of discrimination, and while it’s certainly covered under, “discriminatory” and “repugnant” in my view, not everyone would agree, especially in the TTRPG space, but I’d like to suggest that you consider clarifying and adding “ableist” to that clause in the template for future CCPs and possibly suggest it for current ones.

a “Straight Diagonal” version of the Disability Pride Flag: A muted black flag with a diagonal band from  the top left to bottom right corner, made up of five parallel stripes in  red, gold, white, blue, and green

A mere ninety minutes later, they replied to let me know that they were changing the template and contacting all CCP partners with the suggestion and would update any change requests immediately. (Again, each CCP decides on their own guidelines wording, so this change is 100% optional.) Considering that this is a change to legal documentation, these are weighty decisions, so I was astonished at the speed of the response!

So like Teos Abadía’s recent article about changes in D&D Beyond’s content, this is old news that you didn’t know about. I waited to write this to allow time for companies to make changes so we could celebrate as many as possible.

What changed?

As of this writing six months later, the following CCPs now specifically forbid ableist content (Remember that Onyx Path Publishing included it already):

I have every expectation that the rest consider their existing “other repugnant views” umbrella clause sufficient. If someone reported CCP content to them that discriminated against people based on ability, they would respond accordingly. Some CCP partners not listed here have personally assured me of this.

If you are a CCP owner and change your agreement, let me know, and I’ll be thrilled to add you to the list!

Why is this important?

While our culture has taken great strides to reduce discrimination against marginalized demographics over the past several decades, it’s a slow process. In every case, we still have a long way to go. However, ableism remains the most widely accepted form of discrimination.

To use a mainstream example, we recently watched the Peacock TV show, Baking It, and in the Season 1 Finale, the hosts, Andy Samberg and Maya Rudolph, did a bit called, “Nut Roast,” a parody of celebrity roasts. Here’s an excerpt:

Hey, look who it is, it’s walnut. Hey, walnut, you lumpy son of a nut, you’re the Elephant Man of the nuts. “I am not a good snack!”…

Uh-oh, it’s peanut…Look at him, he’s just sitting there. Somebody get him an epi-pen, I think he’s in shock!

Baking It, s01,e06

Andy Samburg and Maya Rudolph on the set of Baking It
image courtesy: Peacock

In December 2021, they mocked people with facial differences and with life-threatening allergies in rapid succession. My family cringed, and I searched online for an apology by NBC or anyone from the cast or crew. Nothing. I searched for blog posts or news articles about the obvious ableist jokes. Nothing. Not even a Reddit post or tweet. In two years, nobody on earth with Internet access even noticed and cared enough to mention it until this post. And this is just one example.

We have a long way to go. We’re counting on the gaming community to roll initiative with us. And we deeply appreciate DriveThruRPG and the eight TTRPG producers who quietly but publicly entered this particular fray. They deserve recognition for leading the industry along with many others who have helped raise awareness through other efforts.

Has this changed the TTRPG industry?

Has this changed the content made available via these CCPs? I hope not. I hope that all of those who create CCP content already consciously avoided ableist content. I have friends who create CCP content, and I know that they don’t need a clause in a legal agreement to make sure their products are welcoming and inclusive to all people. I expect that those who changed their agreements did so because they already found ableism repugnant and would not want their brand associated with it.

But I also hope that the inclusion of one extra word causes everyone who sees it to experience a subtle influence. Maybe they subconsciously tweak the language in their projects to avoid microaggressions. Maybe they consider adding a disabled character and discussing it with someone whose lived experience is represented by that character. I regularly encounter compassionate people who don’t realize ableism exists. Sometimes simply learning the word makes them more sensitive to it when they encounter it.

Finally, thank you to our Patrons and everyone who supports our work and raises a sword with us or other TTRPG parties to welcome everyone to the table. Rule systems don’t make this hobby great — you do.




Unlock New Opportunities for Inclusive TTRPG

Patreon's bean/ear-like P logo covered in blue scales

Ever wished you could bring your character to life in exciting new ways? Wyrmworks Publishing is unlocking new possibilities to make your tabletop RPG experience more immersive and inclusive than ever before.

Through our Patreon, you can now:

  • Go behind the scenes, and hang out with our team on our Discord server
  • Get a peek at our upcoming plans, and offer your input
  • Explore Limitless Heroics and all of our other titles in an online modular format
  • Get exclusive patron-only resources to use in your games
  • Get full copies of all of our Foundry VTT content
  • Get full downloadable copies of all of our published products
  • Donate Community Copies of our products to those who can’t afford them
  • Create canon content and shape our worlds through Wyrm’s Workshop credits
  • Receive monthly handcrafted gifts and accessories for your game nights
  • Have me personally run customized games just for you and your group

We’ve also added a new $2 tier so everyone can join our inclusive community. (Check it out with a 7-day free trial!)

All patrons support our mission of creating disability, mental health, and neurodiversity supplements for tabletop RPGs.


TierPseudodragonDragon EggWyrmlingYoung DragonAdult DragonAncient DragonDracolich
Tier Pledge$2 $5 $15 $30 $75 $125 $250
Discord, Show ?s & Thanks, Trello
Wyrm's Workshop Credits12381320
Foundry VTT🖥️🖥️🖥️🖥️🖥️🖥️
Lair Access🐉🐉🐉🐉🐉🐉
Community Copies Donated: Wyrm's Workshop Credit124710
Community Copies Donated: Coloring11125
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Gaining Advantage 032: The Secret to Unlocking Boundless Creativity: Tabletop RPGs for Kids with Steph from TTRPGKids

Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; TTRPGKids logo

In this episode, Dale speaks with Steph from TTRPGKids.com about using tabletop RPGs to nurture creativity and connection with kids.

Before we get to the interview, here are a few updates:

  • We’ll be at Gamehole Con on Friday – come say hi if you’re there!
  • We’re releasing free weekly encounters for our upcoming Limitless Champions Adventures Kickstarter. Get them by joining our email list.
  • Check out our new disabled_dungeons community on Lemmy after the Reddit shutdown.
  • Due to GameHole Con, there won’t be a weekly adventure next week.

Do you want to ignite your child’s imagination? Our guest Steph from TTRPGKids shares how tabletop RPGs can transform family dynamics and nurture creativity in kids.

Steph discusses:

  • The benefits of playing TTRPGs with kids
  • Choosing age-appropriate games and mechanics
  • RPGs as bonding and teaching tools
  • Encouraging creativity and problem-solving
  • Resources for families, teachers, and creators

0:00 Introduction
3:37 Interview: Steph from TTRPGKids
52:33 Patreon Showcase & closing

Manually captioned. Transcript available at our website.

TTRPGKids Links

Wyrmworks Publishing




Reddit Alternative: A Response to Reddit’s Accessibility Hostility

reddit logo with not symbol & diagonal arrow

D&D is turn-based, but there comes a point when you can’t wait any longer and take action.

I was one of the mods over at r/disabled_dungeons, and we had a promise to keep. If Reddit didn’t change its ways, I vowed to find a new alternative community for everyone there, and if I couldn’t find one, I’d create one. Well, the time has come.

Reddit’s Accessibility Puzzle

This past summer, Reddit made changes, like setting an impossible cost on their API, which basically banished many third-party Reddit apps. Some of these apps were like magic items, offering better accessibility options that made our community more inclusive. In response, like many subs, r/disabled_dungeons went dark (private) in protest. Reddit doubled down and forced many subs to reopen, removing existing owners and mods and replacing them.

Our New Quest on Lemmy

In the face of these challenges, we decided it was time to embark on a new adventure, a quest for a more accessible and inclusive home. We found Lemmy, a federated Reddit alternative that’s more aligned with our values.

At this new community, we encourage people to find what access tools work for them. You can expect the same supportive community there with opportunities to make friends and share your adventures.

Join the Party on Lemmy

We invite you to join us and continue the mission of making TTRPGs accessible and enjoyable for everyone. Your wisdom and insights are our greatest treasures on this journey.

Now, here’s the exciting part. Our Discord remains a private sanctuary for our patrons and the talented freelancers who bring our products to life. But this new community is an open tavern where you can chat about our creations and all the fantastic products from other companies that champion accessibility and representation.

We hope to meet you there.

Link to Disabled Dungeons on Lemmy