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Wyrmworks Publishing→Tags mental illness 1 2 >>

Tag Archives: mental illness

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Can Dungeons and Dragons Replace Therapy? How Roleplaying Games Support Mental Health

Wyrmworks Publishing Posted on November 8, 2024 by Dale CritchleyNovember 8, 2024
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; headshot of Alyssia Merrick

Can TTRPGs like D&D boost mental health? Alyssia Merrick reveals how roleplaying games support self-care, resilience, and well-being.

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Tagged anxiety relief, character development, community, confidence, D&D5e, Dungeons & Dragons, emotional growth, fantasy gaming, mental health, mental illness, non-pharmaceutical, resilience, Roleplaying games, RPG, self-care, self-esteem, Social skills, therapy, TTRPG, well-being, Wyrmworks | Leave a reply

Reddit Alternative: A Response to Reddit’s Accessibility Hostility

Wyrmworks Publishing Posted on October 4, 2023 by Dale CritchleyOctober 4, 2023
reddit logo with not symbol & diagonal arrow

Discover our move to Lemmy, a federated Reddit alternative, as a response to Reddit’s accessibility concerns. Join at https://ttrpg.network/c/disabled_dungeons.

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Posted in Role-Playing Games | Tagged accessibility, API, disability, evergreen, Lemmy, mental illness, neurodiversity, Reddit, representation, RPG, social media, Wyrmworks | 1 Reply

Gaining Advantage 029: Finding Healing and Fun through TTRPGs: A Journey of Transformation with Bill Lemmond

Wyrmworks Publishing Posted on July 14, 2023 by Dale CritchleySeptember 10, 2023
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; The cartoon goat dressed & goat ready for college

Dale interviews Bill Lemmond, a passionate gamer and comic artist. Bill shares his personal story of how tabletop roleplaying games (TTRPGs) have played a pivotal role in transforming his life, from finding joy and relaxation to overcoming depression and pursuing … Continue reading →

Tagged accessibility, depression, Dungeons & Dragons, GURPS, mental illness, neurodiversity, Wyrmworks | Leave a reply

Gaining Advantage 025: Outrage Fatigue: Taking a Short Rest

Wyrmworks Publishing Posted on February 10, 2023 by Dale CritchleySeptember 10, 2023
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Hero's Journey Counseling logo

This week, we welcome Simone Arnold, owner of Hero’s Journey Counseling in Vermont, who discusses outrage fatigue, which can lead to burnout and empathy fatigue, how to balance the desire to make the world better with our own limitations, and … Continue reading →

Tagged burnout, evergreen, mental illness, rest, RPG, Wyrmworks | Leave a reply

Gaining Advantage 024: Inherently Beneficial, then Intentional

Wyrmworks Publishing Posted on December 9, 2022 by Dale CritchleySeptember 10, 2023
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; The Bodhana Group logo

Roleplaying games are already great, but what happens when they’re intentionally used to improve lives? We welcome Jack Berkenstock Jr., MHS, Executive Director, The Bodhana Group to talk about therapeutic RPG. 0:00 Introduction3:54 Interview: Jack Berkenstock Jr., MHS, Executive Director, … Continue reading →

Tagged D&D5e, Dungeons & Dragons, mental illness, neurodiversity, RPG, RPG Therapy, Wyrmworks | Leave a reply

Disabled D&D5e Heroes Coloring Book

Wyrmworks Publishing Posted on November 11, 2022 by Dale CritchleySeptember 6, 2023
Limitless Heroics: The Coloring Book. As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?

Tabletop Roleplaying Games like Dungeons & Dragons are great equalizers: people of all ages and abilities can play together, cooperatively. What else can do that? Coloring books! So we used the amazing art from Limitless Heroics to create a coloring … Continue reading →

Posted in Accessories, Limitless Heroics, Role-Playing Games | Tagged coloring book, D&D5e, disability, Dungeons & Dragons, evergreen, mental illness, neurodiversity, representation, Wyrmworks | Leave a reply

Catch Dale on the Gaming and Mental Health Panel

Wyrmworks Publishing Posted on September 29, 2022 by Dale CritchleySeptember 29, 2022
Product - Product design

I’m deeply honored to have been invited to the Everyone Games Gaming and Mental Health Panel this Saturday, October 1st 2022, 10:00AM – 11:00AM EDT on Twitch. Taking care of our mental health is so important today especially with everything we have going … Continue reading →

Posted in Role-Playing Games | Tagged mental health, mental illness, video, Wyrmworks | Leave a reply

Gaining Advantage 020: Be Kind. Roll High.

Wyrmworks Publishing Posted on August 12, 2022 by Dale CritchleySeptember 10, 2023

Roleplaying games change lives. But what happens when you intentionally turn that dial to 11? We welcome Peter Jung from Roll for Kindness to explain how that happens and how you can do it. 0:00 Introduction04:04 Interview: Peter Jung32:57 Wrap-up … Continue reading →

Tagged accessibility, applied gaming, disability, foster care, mental illness, neurodiversity, Wyrmworks | Leave a reply

Disability, Neurodiversity, and Mental Health Resources for Tabletop Roleplaying Games

Wyrmworks Publishing Posted on July 15, 2022 by Dale CritchleySeptember 11, 2023
blue disability symbol with a d20 replacing the wheelchair wheel

Here’s a growing collection of resources to improve your life or to help you improve the lives of others. Representation Resources Miniatures Accessibility Resources Mental Health Tools Publisher Resources Feel free to add more in the comments below!

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Posted in Role-Playing Games | Tagged accessibility, D&D5e, disability, Dungeons & Dragons, evergreen, mental health, mental illness, neurodiversity, representation, RPG, Wyrmworks | Leave a reply

The Kickstarter is done. Sort of. Now what?

Wyrmworks Publishing Posted on March 2, 2022 by Dale CritchleyMarch 9, 2022

The Dragon’s Lair, an integrated system of our products similar to D&D Beyond, is available by subscription via our Patreon. Sign up (7-day free trial available!) for full access and other bonuses like VTT support and more. See the tier … Continue reading →

Posted in Dungeons & Dragons (5th Edition), Limitless Heroics, Role-Playing Games | Tagged disability, Dungeons & Dragons, future, mental illness, neurodiversity, Patreon, RPG, Wyrmworks | Leave a reply

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  • Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?
    Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition
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A note on language: I am aware that terminology is important when discussing disability; no community is homogenous, and I am aware that, in the debate between people who prefer identity-first or person-first language, there is an obvious access clash. Since this is currently unavoidable without being less than ideal for someone, I have decided to alternate the two approaches in my writing.

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