By its use as a universal symbol of disability in the real world and its use throughout literature as the definitive representation of disability, it’s no wonder that, when people think of disability representation in TTRPG, wheelchairs roll into our …Continue reading →
This week, we welcome Simone Arnold, owner of Hero’s Journey Counseling in Vermont, who discusses outrage fatigue, which can lead to burnout and empathy fatigue, how to balance the desire to make the world better with our own limitations, and …Continue reading →
January 2023 was a rough year for the TTRPG industry. 5e developers found ourselves dividing our time between protesting and planning for a nebulous future. When WotC finally waved the CC-BY white flag, we celebrated like the end of Return …Continue reading →
You have heard, “Everyone’s entitled to their opinion.” I disagree, at least if you’re going to be making decisions with it that affect others. I contend that, “Everyone’s entitled to an informed opinion.” So having read the proposed OGL 1.2v1 …Continue reading →
Last week, I wrote letters to Chris Cocks, CEO of Hasbro, Dan Rawson, VP of D&D at Wizards of the Coast, and via the Wizards of the Coast support form. After taking some time to process and listen to others …Continue reading →
DM: As you open the door, a thick green gas billows out but does not dissipate. Wizard: I cast Gust of Wind to dissipate the gas. DM: Nothing happens. The feeling you normally experience when you cast a spell is …Continue reading →
Roleplaying games are already great, but what happens when they’re intentionally used to improve lives? We welcome Jack Berkenstock Jr., MHS, Executive Director, The Bodhana Group to talk about therapeutic RPG. 0:00 Introduction3:54 Interview: Jack Berkenstock Jr., MHS, Executive Director, …Continue reading →
What happens when a bunch of neurodivergent people sit down to play D&D together and connect through the game? Things get awesome. And our guest, Caleb Valorozo-Jones, wrote a Master’s Thesis on it! But before that, Dale takes an honest …Continue reading →
Inclusive Design makes everything better. Adding disability inclusion to your maps not only makes them more accessible to all players, but it also adds realism and depth to the world you’re creating. Ramp If you’re including ramps in your buildings …Continue reading →
What does accessibility look like in Live Action Role-Play (LARP)? We welcome Kitty Rodé from the Golden Feather Initiative to talk about that! Kitty Rodé is a queer, South Asian artist and organizer who is passionate about storytelling, community building …Continue reading →