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Wyrmworks Publishing

Helping you make lives better through Tabletop Roleplaying Games (5e & more)

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Gaining Advantage

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Accessible D&D Isn’t Charity—It’s Better Design | Gaining Advantage 43

Wyrmworks Publishing Posted on April 26, 2025 by Dale CritchleyApril 26, 2025
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; OTG Logo

#Free5e makes D&D free. Open the Gates Gaming makes it accessible. Change the game, change the table. #TTRPG #DnD

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D&D’s Biggest Accessibility Problem (and How to Fix It!)

Wyrmworks Publishing Posted on February 14, 2025 by Dale CritchleyFebruary 13, 2025
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; cyclops wearing a gold and purple robe holding a staff tipped with an orb with a metal dragon wrapped around it

Blind players face barriers in #DnD — let’s fix that! We talk #TTRPG accessibility, #Free5e, and making games truly for everyone with @BlindTemple! #DnD #Blind

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Tagged accessible D&D, accessible game design, accessible gaming, blind gamers, blind players, blindness, D&D accessibility, D&D5e, disability in gaming, Dungeons & Dragons, Dungeons and Dragons, Free5e, gaming advocacy, inclusive tabletop, RPG for everyone, RPG inclusion, screen readers in RPGs, Wyrmworks | Leave a reply

Top Educator Reveals How TTRPGs Can Revolutionize Learning

Wyrmworks Publishing Posted on December 13, 2024 by Dale CritchleyDecember 13, 2024
headshots of Dale and Stefan against black background. D20 hot air balloon logo. Text: RPGs > Textbooks?

Can D&D teach real-world skills better than school? Stefan McNinch shares how UnboxEd uses RPGs to build teamwork, financial smarts, and grit!

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Tagged action economy, board games in education, classroom innovations, Dungeons & Dragons in school, Educational Games, educational RPGs, financial literacy games, Game-based learning, Gamification, inclusive gaming, Learning through play, real-world skills with games, roleplaying games for teaching, RPGs in education, tabletop roleplaying games, teaching life skills, teaching persistence, teaching teamwork, transforming education with games, TTRPGs, UnboxEd, Wyrmworks | Leave a reply

Can Dungeons and Dragons Replace Therapy? How Roleplaying Games Support Mental Health

Wyrmworks Publishing Posted on November 8, 2024 by Dale CritchleyNovember 8, 2024
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; headshot of Alyssia Merrick

Can TTRPGs like D&D boost mental health? Alyssia Merrick reveals how roleplaying games support self-care, resilience, and well-being.

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Tagged anxiety relief, character development, community, confidence, D&D5e, Dungeons & Dragons, emotional growth, fantasy gaming, mental health, mental illness, non-pharmaceutical, resilience, Roleplaying games, RPG, self-care, self-esteem, Social skills, therapy, TTRPG, well-being, Wyrmworks | Leave a reply

Secrets of University of Chicago’s #DnD English Teaching | Gaining Advantage 039

Wyrmworks Publishing Posted on June 14, 2024 by Dale CritchleyAugust 5, 2024
2024 PHB Cover: The Worlo's Createst Roleplaving Came Dungeons & Dragons Player's Handbook Your Next University English Textbook?! The University Of Chicago English Language Institute; picture of Dale & Shane

Forget boring textbooks! UChicago is using D&D to teach English. The results? 😲 #TTRPG could improve your language skills like never imagined.

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Tagged board games, Dungeons & Dragons, Dungeons and Dragons, Educational Games, English Language Institute, ESL (English as a Second Language), Gaming for Education, Inclusion in Gaming, Innovative Teaching Methods, Language Acquisition, Language Learning, Learning English, Roleplaying games, Social Skills Development, tabletop games, TTRPG, University of Chicago, Wyrmworks | Leave a reply

Is D&D a Secret Architect of Global Culture? | Gaining Advantage 038

Wyrmworks Publishing Posted on May 10, 2024 by Dale CritchleyAugust 5, 2024
Dale, Premeet, and José. Book cover in back background. "The Other D&D History"

Explore the cultural legacy of Dungeons & Dragons w/ scholars @premeetsidhu & @JoseZagal. Unravel its huge impact on entertainment, education, & global society. #DnD #TTRPG

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Tagged 50 Years of D&D, AI integration, Combat systems evolution, Cultural impact, D&D, D&D5e, Dungeons & Dragons, Education applications, Fantasy games, gaming culture, Gaming scholarship, Global phenomenon, Interactive storytelling, Lasting legacy, Mainstream entertainment, Pop culture influence, Roleplaying games, TTRPG, Wyrmworks | Leave a reply

Toxic Masculinity & TTRPG Culture | Gaining Advantage 037

Wyrmworks Publishing Posted on April 12, 2024 by Dale CritchleyAugust 5, 2024
faces of Steven Dashiell and Dale Critchley with red D&D Ampersand with Mars (male) symbol arrow: A masculinity crisis in D&D?

Explore language & masculinity in TTRPGs with @dashiellsteven! How can we create more inclusive gaming tables? Listen & learn! #TTRPGs #genderdiversity #gamingculture

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Tagged D&D, diversity, Dungeons & Dragons, game design, gaming culture, gatekeeping, gender representation, inclusivity, language use, masculinity, metadiscourse, murderhobo, Roleplaying games, RPG, rules lawyering, sociolinguistics, tabletop rpg, TTRPG, Wyrmworks | Leave a reply

Gaining Advantage 36: A Game-Changing Education Revolution

Wyrmworks Publishing Posted on March 8, 2024 by Dale CritchleyMarch 11, 2024
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; UniversityXP and Games Based Learning Alliance logos

This education expert is using BOARD GAMES to revolutionize how students learn. Find out his game-changing tricks to boost engagement, critical thinking & more!

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Tagged accessibility, board games, braille, Cooperative Games, Critical thinking, Dungeons & Dragons, Education, Experiential Learning, Game-based learning, Gamification, Gaming Literacy, Interactive Gameplay, Matrix Games, RPG, Student Engagement, Tabletop RPGs, Teamwork, Wyrmworks | Leave a reply

Gaining Advantage 035: Minimal Minority Meeples: Researcher Reveals Lack of Diversity in Board Gaming

Wyrmworks Publishing Posted on February 19, 2024 by Dale CritchleyMarch 14, 2024
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; stylized photo of Tonya Pobuda's face with scarf and goggles

Dr. Tanya Pobuda @PobudaTanya discusses her research on diversity in board games, smashing the myth that diversity hurts sales & advocating for inclusion.

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Tagged advocating for marginalized gamers, board game box art analysis, board game character analysis, board game designer demographics, board game industry, board game industry critique, board game research, board games, diversity, Diversity in Board Gaming, Dungeons & Dragons, fighting stereotypes in games, game design, game production, game studies, importance of diverse representation, inclusion, inclusion in the gaming community, lack of diversity in board games, making gaming more inclusive, minorities in tabletop gaming, need for more inclusion in gaming, people of color in gaming, promoting diversity in gaming, representation, representation in game artwork, systemic bias in games, tabletop games, women in gaming, women in tabletop gaming, Wyrmworks | Leave a reply

Gaining Advantage 034: Learn about Other Cultures through D&D with Rob Martin

Wyrmworks Publishing Posted on December 19, 2023 by Dale CritchleyMarch 11, 2024
Gaining Advantage: Making Lives Better through tabletop role-playing games; Wyrmworks Publishing Logo; Disability symbol with wheelchair wheel replaced by d20; Brain with embedded d20; Bukana Bestiary Logo

Learn about Filipino mythology and expand representation in #DnD through Secret Garden Games’ Bukana setting! Hear about the cultural inspirations and current Kickstarter campaign for a bestiary based on Filipino spirits and monsters. #TTRPG

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Tagged Bukana Bestiary, D&D5e, Dungeons & Dragons, Heroes of WakeSong, Philippines, Secret Garden Games, Wyrmworks | Leave a reply

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  • Book & Kindle displaying cover: As our heroes fight the hydra, we see just some of the variety of symptoms represented in this book. The paladin has a prosthetic arm to assist with their amputation. The barbarian rages from their wheelchair, providing mobility for their paralyzed legs. The ranger, whose body is more accustomed to an aquatic environment just as someone in the real world may be more comfortable in a quieter or darker sensory environment, finds ways to compensate and keep fighting. The wizard’s vitiligo may not be thought of as a disability, nor should it be, yet many in the real world experience severe discrimination due to unusual skin pigment — how many celebrities, corporate executives, or politicians do you know with visibly irregular skin?
    Limitless Heroics: Including Characters with Disabilities, Mental Illness, and Neurodivergence in Fifth Edition
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A note on language: I am aware that terminology is important when discussing disability; no community is homogenous, and I am aware that, in the debate between people who prefer identity-first or person-first language, there is an obvious access clash. Since this is currently unavoidable without being less than ideal for someone, I have decided to alternate the two approaches in my writing.

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Wyrmworks Publishing is a division of Making It Better LLC and is owned by Dale and Teresa Critchley [email protected]
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