Dale interviews Drew Wale about the Dretelia campaign setting, which is based on his chronic illness, and the importance of vulnerability and authenticity in creating meaningful and resonant tabletop roleplaying games. We discuss how drawing on personal experiences and emotions …Continue reading →
Dale interviews Hunter Goetzman, the creator of Mercury Adventure Club, a TTRPG club and summer day camp that uses tabletop roleplaying games like Dungeons and Dragons to empower kids. The camp aims to provide a low-cost and accessible way for …Continue reading →
Disabilities and chronic conditions are isolating. For us, any kind of social life is a unicorn. As Briana describes at The Daily Disability, The more my health problems grew, the harder it was to find a community that I felt …Continue reading →
The new Barbie with Down syndrome and her impact Mattel, the toy company behind Barbie, recently announced a new doll in their Barbie line with Down syndrome, added to a line that includes dolls with wheelchairs and one with a …Continue reading →
This month, we talk to Tahina Andale, co-host of Dicecourse, about accessibility and avoiding ableism in tabletop roleplaying games. Tahina shares her experience as a disabled woman and provides tips on accommodating different accessibility needs. She emphasizes the importance of …Continue reading →
At Wyrmworks Publishing, we believe that everyone deserves to be represented in the games they play. That’s why we created Limitless Heroics, a comprehensive disability compendium for tabletop roleplaying games. We’re proud of the work we’ve done, but we know …Continue reading →
By its use as a universal symbol of disability in the real world and its use throughout literature as the definitive representation of disability, it’s no wonder that, when people think of disability representation in TTRPG, wheelchairs roll into our …Continue reading →
January 2023 was a rough year for the TTRPG industry. 5e developers found ourselves dividing our time between protesting and planning for a nebulous future. When WotC finally waved the CC-BY white flag, we celebrated like the end of Return …Continue reading →
You have heard, “Everyone’s entitled to their opinion.” I disagree, at least if you’re going to be making decisions with it that affect others. I contend that, “Everyone’s entitled to an informed opinion.” So having read the proposed OGL 1.2v1 …Continue reading →
Last week, I wrote letters to Chris Cocks, CEO of Hasbro, Dan Rawson, VP of D&D at Wizards of the Coast, and via the Wizards of the Coast support form. After taking some time to process and listen to others …Continue reading →